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By
Matthew E. Kaiser and
Michelle Lyons (editor)
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Bibliographic Detail
Publisher
Green Ronin Pub
Publication date
September 15, 2007
Pages
88
Binding
Paperback
Book category
Adult Non-Fiction
ISBN-13
9781932442984
ISBN-10
1932442987
Dimensions
0.25 by 8.25 by 10.50 in.
Weight
0.55 lbs.
Availability§
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Original list price
$19.95
§As reported by publisher
Amazon.com says people who bought this book also bought:
True20 Freeport Companion | True20 Experts Handbook | True20 Bestiary | True20 Adventure Roleplaying | True20 The Warrior's Handbook
True20 Freeport Companion | True20 Experts Handbook | True20 Bestiary | True20 Adventure Roleplaying | True20 The Warrior's Handbook
Summaries and Reviews
Amazon.com description: Product Description: The second in the series of sourcebooks spotlighting the three primary roles of True20 Adventure Roleplaying, the Adept's Handbook expands on the role of supernatural powers in the game, looking at alternate ways of handling them and how to customize power-sets to suit different types of adepts, from fantasy sorcerers and priests to sci-fi psionics and modern day psychics and more. It also provides expanded feats, skills and powers for the adept role. Take your heroes and your adventures to the next level with the True20 Adept's Handbook.
Editions
Paperback
The price comparison is for this edition
from Green Ronin Pub (September 15, 2007)
9781932442984 | details & prices | 88 pages | 8.25 × 10.50 × 0.25 in. | 0.55 lbs | List price $19.95
About: The second in the series of sourcebooks spotlighting the three primary roles of True20 Adventure Roleplaying, the Adept's Handbook expands on the role of supernatural powers in the game, looking at alternate ways of handling them and how to customize power-sets to suit different types of adepts, from fantasy sorcerers and priests to sci-fi psionics and modern day psychics and more.
About: The second in the series of sourcebooks spotlighting the three primary roles of True20 Adventure Roleplaying, the Adept's Handbook expands on the role of supernatural powers in the game, looking at alternate ways of handling them and how to customize power-sets to suit different types of adepts, from fantasy sorcerers and priests to sci-fi psionics and modern day psychics and more.
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