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By
Tanya Krzywinska and
Geoff King
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Bibliographic Detail
Publisher
Tauris Academic Studies
Publication date
March 3, 2006
Pages
272
Binding
Hardcover
Book category
Adult Non-Fiction
ISBN-13
9781845111083
ISBN-10
1845111087
Dimensions
1 by 6.50 by 9.50 in.
Weight
1.15 lbs.
Published in
Great Britain
Original list price
$120.00
Summaries and Reviews
Summary
Focusses on key formal aspects of games, and the experiences and pleasures offered by the activities they require of the player. Issues examined in this book include the characteristics of gameplay and its relationship with narrative, genre, virtual landscapes, realism, spectacle and sensation.
Amazon.com description: Product Description:
This book focuses on key formal aspects of video games and the experiences and pleasures offered by the activities they require of the player. A wide range of games are considered, from first-person shooters to third-person action-adventures, strategy, sports-related and role-playing games. Lively and accessible in style, this book is written for both an academic readership and the wider audience of gamers and those interested in popular culture.
Editions
Hardcover
The price comparison is for this edition
from Tauris Academic Studies (March 3, 2006)
9781845111083 | details & prices | 272 pages | 6.50 × 9.50 × 1.00 in. | 1.15 lbs | List price $120.00
About: Focusses on key formal aspects of games, and the experiences and pleasures offered by the activities they require of the player.
About: Focusses on key formal aspects of games, and the experiences and pleasures offered by the activities they require of the player.
Paperback
from Tauris Academic Studies (March 3, 2006)
9781850438144 | details & prices | 272 pages | 6.00 × 9.00 × 0.75 in. | 0.90 lbs | List price $32.00
About: Lively and accessible in style, this book is written for both an academic readership and the wider audience of gamers and those interested in popular culture.
About: Lively and accessible in style, this book is written for both an academic readership and the wider audience of gamers and those interested in popular culture.
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