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Beginning DirectX 10 Game Programming
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Bibliographic Detail
Publisher Course Technology Ptr
Publication date August 27, 2007
Pages 367
Binding Paperback
Edition Pap/cdr
Book category Adult Non-Fiction
ISBN-13 9781598633610
ISBN-10 1598633619
Dimensions 1 by 7.25 by 9 in.
Weight 1.80 lbs.
Availability§ Out of Print
Original list price $29.99
§As reported by publisher
Amazon.com says people who bought this book also bought:
Introduction to 3D Game Programming With DirectX 12 | Beginning DirectX 11 Game Programming
Summaries and Reviews
Summary
An introduction to working with DirectX to create a variety of computer games explains all aspects of DirectX under Windows Vista and covers such topics as Sprites and 2D drawing, fonts, Direct3D Quickstart, Shaders, Advanced Direct 3D, DirectInput and XInput, and others helpful topics. Original. (Beginners)
Amazon.com description: Product Description: Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. You'll start by learning how to install the DirectX SDK and how to get your first application up and running. From there you'll be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. Put your new skills to the test with a final, hands-on project that shows how to bring together everything you've learned. If you have a basic knowledge of C++ and 3D math concepts then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10!"

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Paperback
Book cover for 9781598633610
 
The price comparison is for this edition
Pap/cdr edition from Course Technology Ptr (August 27, 2007)
9781598633610 | details & prices | 367 pages | 7.25 × 9.00 × 1.00 in. | 1.80 lbs | List price $29.99
About: An introduction to working with DirectX to create a variety of computer games explains all aspects of DirectX under Windows Vista and covers such topics as Sprites and 2D drawing, fonts, Direct3D Quickstart, Shaders, Advanced Direct 3D, DirectInput and XInput, and others helpful topics.

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