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Biologically Inspired Artificial Intelligence for Computer Games
By Darryl Charles (editor), Stephen Mcglinchey (editor), Daniel Livingstone (editor) and Colin Fyfe (editor)
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Bibliographic Detail
Publisher Medical Info Science Reference
Publication date November 30, 2007
Pages 262
Binding Hardcover
Book category Adult Non-Fiction
ISBN-13 9781591406464
ISBN-10 1591406463
Dimensions 1 by 7.25 by 10.25 in.
Weight 1.60 lbs.
Original list price $99.95
Summaries and Reviews
Summary
'This book examines modern artificial intelligence to display how it may be applied to computer games. It spans the divide that exists between the academic research community working with advanced artificial intelligence and the games programming community which must create and release new and interesting games, creating an invaluable collection supporting both technological research and the gaming industry'--Provided by publisher.
Amazon.com description: Product Description: Computer games are often played by a human player against an artificial intelligence software entity. In order to truly respond in a human-like manner, the artificia intelligence in games must be adaptive, or respond as a human player would as he/she learns to play a game. Biologically Inspired Artificial Intelligence for Computer Games reviews several strands of modern artificial intelligence, including supervised and unsupervised artificial neural networks; evolutionary algorithms; artificial immune systems, swarms, and shows using case studies for each to display how they may be applied to computer games. This book spans the divide which currently exists between the academic research community working with advanced artificial intelligence techniques and the games programming community which must create and release new, robust, and interesting games on strict deadlines, thereby creating an invaluable collection supporting both technological research and the gaming industry.

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Hardcover
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from Medical Info Science Reference (November 30, 2007)
9781591406464 | details & prices | 262 pages | 7.25 × 10.25 × 1.00 in. | 1.60 lbs | List price $99.95
About: 'This book examines modern artificial intelligence to display how it may be applied to computer games.

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