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By
Jay Stephens
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Bibliographic Detail
Publisher
Lark Books
Publication date
June 28, 2007
Pages
64
Binding
Hardcover
Book category
Juvenile Non-Fiction
ISBN-13
9781579909345
ISBN-10
1579909345
Dimensions
0.50 by 8.50 by 8.75 in.
Availability§
Publisher Out of Stock Indefinitely
Original list price
$12.95
Other format details
juvenile
§As reported by publisher
Summaries and Reviews
Summary
From every inch of buffed-up bodies to all-out action poses, from masks and capes to mutations and power effects, this guide helps budding cartoonists realize their own superhuman skills as they develop and draw fantastic new heroes. 12,500 first printing.
Amazon.com description: Product Description:
From every inch of buffed-up bodies to all-out action poses, from masks and capes to mutations and power effects, this guide has it all! It helps budding cartoonists realize their own superhuman skills as they develop and draw fantastic new heroes. Kids will invent powers for their characters as well as create strengths and weaknesses, sidekicks and enemies, and secret identities. As kids practice, theyâll meet some excellent examples of these bigger-than-life creations, including stretchy Gumball; Online, the Internet-connected android; and Sneak, the invisible athlete. Thereâs also a ton of great hero lore and history.
Editions
Hardcover
The price comparison is for this edition
from Lark Books (June 28, 2007)
9781579909345 | details & prices | 64 pages | 8.50 × 8.75 × 0.50 in. | Rec. grade levels 3-4 | 0.96 lbs | List price $12.95
About: From muscular bodies to action poses, from masks and capes to mutations and power effects, this guide helps budding cartoonists develop and draw new heroes.
About: From muscular bodies to action poses, from masks and capes to mutations and power effects, this guide helps budding cartoonists develop and draw new heroes.
Paperback
Reprint edition from Lark Books (September 1, 2007)
9781600591792 | details & prices | 64 pages | 7.75 × 8.00 × 0.25 in. | Rec. grade levels 3-4 | 0.50 lbs | List price $5.95
About: From muscular bodies to action poses, from masks and capes to mutations and power effects, this guide helps budding cartoonists develop and draw new heroes.
About: From muscular bodies to action poses, from masks and capes to mutations and power effects, this guide helps budding cartoonists develop and draw new heroes.
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