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Expressive Processing: Digital Fictions, Computer Games, and Software Studies
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Bibliographic Detail
Publisher Mit Pr
Publication date February 10, 2012
Pages 482
Binding Paperback
Book category Adult Non-Fiction
ISBN-13 9780262517539
ISBN-10 0262517531
Dimensions 1.25 by 6.75 by 8.75 in.
Weight 1.62 lbs.
Original list price $34.95
Summaries and Reviews
Amazon.com description: Product Description:

From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media.

What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough―or should we look further? In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the surface, the computational processes that make digital media function, is essential.

Wardrip-Fruin looks at “expressive processing” by examining specific works of digital media ranging from the simulated therapist Eliza to the complex city-planning game SimCity. Digital media, he contends, offer particularly intelligible examples of things we need to understand about software in general; if we understand, for instance, the capabilities and histories of artificial intelligence techniques in the context of a computer game, we can use that understanding to judge the use of similar techniques in such higher-stakes social contexts as surveillance.



Editions
Hardcover
Book cover for 9780262013437
 
from Mit Pr (September 30, 2009)
9780262013437 | details & prices | 482 pages | 7.50 × 9.25 × 1.50 in. | 2.10 lbs | List price $36.95
About: What matters in understanding digital media?
Paperback
Book cover for 9780262517539
 
The price comparison is for this edition
from Mit Pr (February 10, 2012)
9780262517539 | details & prices | 482 pages | 6.75 × 8.75 × 1.25 in. | 1.62 lbs | List price $34.95
About: From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media.

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