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Tables of Contents for Secrets of Pawn Endings
Chapter/Section Title
Page #
Page Count
Foreword
6
3
John Nunn
Preface
9
1
Introduction
10
1
Crash course
11
1
The Nunn Convention
12
1
Other Signs and Symbols
13
2
King and Pawn(s) vs King
15
13
Exercises
23
3
Solutions
26
2
King and Pawn vs King and Pawn
28
10
Pawns on the Same File
28
4
Pawns on Adjacent Files
32
6
Exercises
34
2
Solutions
36
2
Race of the Passed Pawns
38
11
Both Sides Queen a Pawn
38
2
Queen against Pawn(s)
40
3
Transition into a Pawn Ending
43
6
Exercises
44
2
Solutions
46
3
Small Number of Pawns
49
16
Blocked Pair of Pawns and a Passed Pawn
49
2
Protected Passed Pawn
51
1
Backward Pawn
52
2
Others
54
2
Doubled Pawns
56
9
Exercises
58
3
Solutions
61
4
Unique Features of the Rook's Pawn
65
14
Blocked Pair of Pawns and a Passed Pawn
65
6
Bahr's Rule
66
3
Bishop's Pawn and Rook's Pawn vs Rook's Pawn
69
2
Protected Passed Pawn
71
1
Others
71
3
Doubled Pawns
74
5
Exercises
75
2
Solutions
77
2
Fortresses, Stalemates and Underpromotion
79
15
Simple Fortresses
79
2
Direct Applications
81
1
Stalemates
82
3
Blockade
85
1
Underpromotion
85
9
Exercises
88
3
Solutions
91
3
Pawns on One Wing
94
20
Fixed Pawn-Structure
94
2
Flexible Pawn-Structure
96
3
Passive Defence
99
3
Active Defence/Counter-attack
102
2
Extra Pawn
104
10
Exercises
107
3
Solutions
110
4
Passed Pawns
114
20
Preliminary Considerations
114
2
Battle between Different Passed Pawns
116
7
Several Passed Pawns on Both Sides
116
2
Protected Passed Pawn vs Two Passed Pawns
118
2
Protected Passed Pawn vs One Passed Pawn
120
2
Outside Passed Pawn
122
1
Passed Pawn vs Candidate
123
11
Exercises
127
3
Solutions
130
4
Breakthrough
134
11
Far-Advanced Pawns
134
2
Breakthrough of the Majority
136
2
Creation of Two Passed Pawns
138
1
Breakthrough Possibilities for the Defence
138
7
Exercises
140
2
Solutions
142
3
Pawns on Both Wings
145
20
Extra Pawn
145
4
Majority vs Central Passed Pawn
149
1
Spread Majorities
150
5
Even Distribution of Pawns
155
10
Exercises
158
2
Solutions
160
5
Fight for Tempi and Manoeuvres
165
23
Typical Manoeuvres with an Even Distribution of Pawns
165
4
``Don't Touch Me!''
169
2
King-March and Fight for Tempi
171
17
Exercises
177
3
Solutions
180
8
Corresponding Squares
188
16
Corresponding Squares in Former Examples
188
3
Bishop's Pawn and Rook's Pawn vs Rook's Pawn
191
2
Complicated Cases
193
11
Exercises
196
2
Solutions
198
6
Thinking Methods to Find the Right Move
204
9
The Method of Exclusion
204
1
The Opponent's Possibilities
205
2
Fighting Methods
207
4
Balance of Risks
211
1
Rules of Thumb
212
1
Complicated Cases
213
23
Out of Life
213
4
At the Highest Level
217
7
C.D. Analyses
224
12
Exercises
230
1
Solutions
231
5
Simplifications
236
20
Correctly Assessing Various Endgames
236
5
Good Technique
241
1
Combination
242
14
Exercises
244
4
Solutions
248
8
Exercises
256
25
Essay Exercises
256
2
Difficult Exercises
258
3
Judge the Position
261
20
Solutions
263
18
Sources
281
1
Index
282