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Tables of Contents for A Report on the Army Transformation Wargame 2000
Chapter/Section Title
Page #
Page Count
Preface
iii
Figures
ix
Summary
xi
Acknowledgments
xix
Acronyms
xxi
Introduction
1
6
The Transformation Force
1
1
The Transformation Wargame
2
1
Scenario
3
1
Game Structure
3
1
ATWG 2000 Themes
4
1
Organization of This Report
5
2
Why an Army?
7
6
Requirement for an Army: Control of Territory
7
2
Demands on an Army: Central Role of Land Combat Forces
9
1
Differences from Today: Insight of Operations in Complex Terrain
10
1
Unique Capabilities: Advantages of Rapid Deployment
11
1
Decisive Force: Early Conflict Termination
11
1
Restrictions on Land Power: Vertical Envelopment
12
1
Why This Army?
13
18
Employment of Forces: Employing Rapid Deployment
13
1
Force Design: Alternative Force Designs
14
1
Ensuring Overmatch: Joint Development of Army Transformation Force
15
1
Crisis Response: Rapid Response
15
1
Deployment Goals
16
3
Lift Assets
17
1
Improved Indications and Warning
18
1
Early NCA Deployment Decision
18
1
Sustainment
19
1
Larger PGM Stocks
19
1
Aerial Resupply
19
1
Commercial Logistic Support
20
1
Objective Force Characteristics: Risks of Vertical Envelopment
20
1
Objective Force Capabilities
21
5
Situational Awareness
21
1
Sufficient Survivable Communications
22
1
Computer Network Defense
23
1
Clear Information Operations Policy
24
1
IO and Space Control
24
1
Integration with Air Forces
25
1
Target Discrimination
25
1
Limits on Weapons Use
26
1
Joint Vision 2010
26
1
Creation of Efficient Processes and Seams
26
1
Improved Protection of Debarkation Points
27
1
Enablers for Force Interdependence
27
1
Title X Requirements: Stability and Security Operations
27
1
Coalition Operations: Constraints on Force Employment
28
1
Active/Reserve Component Integration: Reserve Component Readiness
29
1
Technology Enablers
29
2
Ground-Based Lasers
29
1
Satellite Survivability
30
1
Examining the Army Vision
31
4
Appendix Game Design
35
4
Bibliography
39
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