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Tables of Contents for Making Use of Ruby
Chapter/Section Title
Page #
Page Count
Introduction.
Scenario.
Chapter 1. An Introduction to Ruby.
Chapter 2. Ruby - A Pure Object-Oriented Language.
Chapter 3. Programming Basics.
Chapter 4. Control Structures, Blocks, and Expressions.
Chapter 5. Methods and Modules.
Chapter 6. Input and Output.
Chapter 7. Exceptions.
Chapter 8. Multithreading.
Chapter 9. CGI Programming.
Chapter 10. GUI Programming with Tk.
Chapter 11. Running Ruby on Windows.
Chapter 12. Networking.
Appendix A. Ruby Extensions.
Appendix B. Safety Issues.
Index.