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Brad King has written 3 work(s)
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Presents a history of computer gaming, covering such topics as gaming culture and the transition from paper games to computer games, and includes profiles of gaming innovators, including Richard Garriott, Richard Bartle, and John Carmack.
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Hardcover:
9780072228885 | McGraw-Hill Osborne Media, August 1, 2003, cover price $24.99 | About this edition: Presents a history of computer gaming, covering such topics as gaming culture and the transition from paper games to computer games, and includes profiles of gaming innovators, including Richard Garriott, Richard Bartle, and John Carmack.
Product Description: Early Chapters give an overview of COM and the use of ATL to develop components, controls, and document objects. Subsequent chapters analyze the key design considerations and explore specific programming techniques for such projects as tear-off interfaces, out-of-proc servers, and applications...read more (view table of contents, read Amazon.com's description)
Paperback:
9781572318588 | Pap/cdr edition (Microsoft Pr, June 1, 1999), cover price $49.99 | About this edition: Early Chapters give an overview of COM and the use of ATL to develop components, controls, and document objects.
Hardcover:
9780951989951 | Howell Pr, August 1, 1990, cover price $45.00
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