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Jonathan S. Harbour has written 23 work(s)
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Cover for 9781484215012 Cover for 9781305501829 Cover for 9781435461161 Cover for 9781305258952 Cover for 9781435454279 Cover for 9781592005857 Cover for 9781598632880 Cover for 9780672335549 Cover for 9781435459809 Cover for 9781584505372 Cover for 9781435458086 Cover for 9781435458482 Cover for 9781598634761 Cover for 9781598633429 Cover for 9781592005871 Cover for 9781598633900 Cover for 9781592003839 Cover for 9781598632897 Cover for 9781598632873 Cover for 9781598631500 Cover for 9781598631739 Cover for 9780672326837 Cover for 9781592000098 Cover for 9781592000029 Cover for 9781931841252 Cover for 9780761530572
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Product Description: Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (keyboard/mouse, gamepad controllers, or touchscreen), and create executable versions of your games...read more

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9781484215012 | Apress, December 21, 2015, cover price $39.99 | About this edition: Design and create video games using Java, with the LibGDX software library.

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9781305501805 | 4th edition (Course Technology Ptr, September 30, 2015), cover price $35.00

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Product Description: Do you like to play video games? Have you ever thought about making video games yourself? If so, this is the book for you! In this fun-to-use book, teacher and game developer Jonathan Harbour will teach you about game programming and show you how to create your own video games...read more

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9781305501829 | 2 edition (Course Technology Ptr, November 18, 2014), cover price $19.99 | About this edition: Do you like to play video games?
9781435461161 | Course Technology Ptr, April 6, 2012, cover price $19.99

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Product Description: This completely updated fourth edition of the popular BEGINNING GAME PROGRAMMING will introduce you to the fascinating world of game programming for Windows using Visual Studio 2013 and DirectX. The book requires only a basic understanding of the C++ language and provides a solid introduction to DirectX programming...read more

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9781305258952 | 4th edition (Course Technology Ptr, June 25, 2014), cover price $39.99 | About this edition: This completely updated fourth edition of the popular BEGINNING GAME PROGRAMMING will introduce you to the fascinating world of game programming for Windows using Visual Studio 2013 and DirectX.
9781435454279 | 3 pap/cdr edition (Course Technology Ptr, July 21, 2009), cover price $34.99 | About this edition: "Beginning Game Programming, Third Edition" shows budding game developers how to take their game ideas from concept to reality.
9781598632880 | 2 pap/cdr edition (Course Technology Ptr, November 14, 2006), cover price $29.99 | About this edition: This book provides an introduction to the entire field of game programming.
9781592005857 | Pap/cdr edition (Course Technology Ptr, August 15, 2004), cover price $29.99 | About this edition: This book is for beginners who have at least minimal programming experience and want to learn to write games.

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Product Description: Now, there's a practical, hands-on guide to mastering game development for Windows Phone 7 with Visual C# 2010 and XNA Game Studio 4.0. One step at a time, this book teaches all facets of mobile game development, from design through publishing via Microsoft's Marketplace...read more

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9780672335549 | Sams, November 2, 2011, cover price $39.99 | About this edition: Now, there's a practical, hands-on guide to mastering game development for Windows Phone 7 with Visual C# 2010 and XNA Game Studio 4.

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Product Description: What better way is there to learn a programming language than with a game-oriented approach? If you ask the many readers that have made this book's prequel, PYTHON PROGRAMMING FOR THE ABSOLUTE BEGINNER, a bestseller, they'll tell you - there isn't one...read more

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9781435459809 | Course Technology Ptr, October 7, 2011, cover price $34.99 | About this edition: What better way is there to learn a programming language than with a game-oriented approach?

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A practical handbook for game programmers and developers covers the fundamentals of XNA GSE, as well as the field of game programing, game consoles, and the basics of game design, discussing game architecture with a focus on Xbox 360 and the game coding process and taking users through two major game examples--a 2D strategy game and a 3D simulation game--to demostrate the topics of .NET, Direct X, C#, and object-oriented programming. Original. (Intermediate)

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9781584505372 | 1 edition (Course Technology Ptr, February 16, 2011), cover price $49.99 | About this edition: A practical handbook for game programmers and developers covers the fundamentals of XNA GSE, as well as the field of game programing, game consoles, and the basics of game design, discussing game architecture with a focus on Xbox 360 and the game coding process and taking users through two major game examples--a 2D strategy game and a 3D simulation game--to demostrate the topics of .

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Product Description: BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is perfect for beginner level game programmers with some Java experience who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6...read more

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9781435458086 | 3 edition (Course Technology Ptr, January 18, 2011), cover price $34.99 | About this edition: BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is perfect for beginner level game programmers with some Java experience who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6.

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Product Description: Learn how to create your own fully functioning role-playing game (RPG) with VISUAL C# GAME PROGRAMMING FOR TEENS! A true beginner's guide, the book covers each essential step for creating your own complete RPG using Windows Forms and GDI+, including a tiled scroller, game editors, and scripting...read more

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9781435458482 | 1 edition (Course Technology Ptr, March 9, 2011), cover price $34.99 | About this edition: Learn how to create your own fully functioning role-playing game (RPG) with VISUAL C# GAME PROGRAMMING FOR TEENS!

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9781435454170 | Course Technology Ptr, August 19, 2010, cover price $59.99

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An introduction to game programming for the PC, Mac, and Linux systems provides detailed instructions on how to create computer games using the Java platform, including information on 2D programming, creating sound and audio effects, and advanced Sprite animation. Original. (Beginner)

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9781598634761 | 2 edition (Course Technology Ptr, December 11, 2007), cover price $29.99 | About this edition: An introduction to game programming for the PC, Mac, and Linux systems provides detailed instructions on how to create computer games using the Java platform, including information on 2D programming, creating sound and audio effects, and advanced Sprite animation.

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Paperback:

9781598633429 | 1 edition (Course Technology Ptr, June 24, 2008), cover price $49.99

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Product Description: If you have basic programming experience, this book is your ideal guide for writing games using Visual Basic .NET and Managed DirectX 9. This Second Edition includes almost entirely new coverage. While coverage of game design and 2D artwork remain, this edition includes more detailed coverage of the DirectX game code and utilizes the free Visual Basic 2005 Express Edition compiler...read more

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9781598633900 | 2 pap/cdr edition (Course Technology Ptr, September 24, 2007), cover price $29.99 | About this edition: If you have basic programming experience, this book is your ideal guide for writing games using Visual Basic .
9781592005871 | Pap/cdr edition (Course Technology Ptr, December 17, 2004), cover price $29.99 | About this edition: Provides instructions for creating a 2D role-playing computer game using Microsoft Visual Basic 6.

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Product Description: Game Programming All in One, 3rd Edition provides a fun learning experience on how to program 2D-based games with C using the cross-platform, open-source Allegro game library. Artwork will be provided by real-world animators. Several high-quality sample games will be featured and developed...read more

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9781598632897 | 3 pap/cdr edition (Course Technology Ptr, October 23, 2006), cover price $49.99 | About this edition: Game Programming All in One, 3rd Edition provides a fun learning experience on how to program 2D-based games with C using the cross-platform, open-source Allegro game library.
9781592003839 | 2 pap/cdr edition (Course Technology Ptr, June 30, 2004), cover price $49.99 | About this edition: Create your own high-caliber games with some of the same tools used by professional game developers!

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Paperback:

9781598632873 | 2 pap/cdr edition (Course Technology Ptr, September 26, 2006), cover price $59.99

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Provides instructions for creating computer games using the Java platform, including information on 2D programming, creating sound and audio effects, and advanced Sprite animation.

Paperback:

9781598631500 | Pap/cdr edition (Course Technology Ptr, May 2, 2006), cover price $29.99 | About this edition: Provides instructions for creating computer games using the Java platform, including information on 2D programming, creating sound and audio effects, and advanced Sprite animation.

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Provides information on getting the most out of the Xbox 360, covering such topics as playing video, connecting the Xbox to a home network, sharing media files, and downloading games.

Paperback:

9781598631739 | 1 edition (Course Technology Ptr, March 7, 2006), cover price $19.99 | About this edition: Provides information on getting the most out of the Xbox 360, covering such topics as playing video, connecting the Xbox to a home network, sharing media files, and downloading games.

cover image for 9780672326837
Provides instructions on upgrading and modifying an Xbox, covering such topics as mod chips, revision notes, Xenium O/S, EvolutionX, Avalaunch, custom lighting.

Paperback:

9780672326837 | Sams, January 30, 2005, cover price $29.99 | About this edition: Provides instructions on upgrading and modifying an Xbox, covering such topics as mod chips, revision notes, Xenium O/S, EvolutionX, Avalaunch, custom lighting.

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Product Description: This book teaches how to write games without the distraction of the technical details of DirectX, because DarkBASIC handles the entire game engine allowing the developer to enjoy designing and playing games of his/her own creation...read more (view table of contents, read Amazon.com's description)

Paperback:

9781592000098 | Pap/cdr edition (Course Technology Ptr, February 1, 2003), cover price $59.99 | About this edition: This book teaches how to write games without the distraction of the technical details of DirectX, because DarkBASIC handles the entire game engine allowing the developer to enjoy designing and playing games of his/her own creation.

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Product Description: If you are new to programming with Visual Basic .NET or upgrading from Visual Basic 6.0 and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation...read more (view table of contents, read Amazon.com's description)

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9781592000029 | Pap/cdr edition (Course Technology Ptr, August 1, 2002), cover price $29.99 | About this edition: If you are new to programming with Visual Basic .

cover image for 9781931841252
Product Description: This book dispels the myth that Visual Basic is just too slow to write a decent game, giving readers all of the tricks and techniques that they need to create awesome games using Visual Basic. Offering equal parts theory and hands-on exercises, the chapters in this book begin with a discussion of completing a task using Visual Basic, and then move on to enhancing the code...read more (view table of contents, read Amazon.com's description)

Paperback:

9781931841252 | Pap/com edition (Course Technology Ptr, January 1, 2002), cover price $59.99 | About this edition: This book dispels the myth that Visual Basic is just too slow to write a decent game, giving readers all of the tricks and techniques that they need to create awesome games using Visual Basic.

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