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Tables of Contents for 3D Studio Max 2 Fundamentals
Chapter/Section Title
Page #
Page Count
Introduction
Part 1: Overview of 3D Graphics and 3D Studio MAX 2
1 3D Graphics and Animation Fundamentals
2 Touring the MAX 2.0 Interface
Part 2: Modeling Fundamentals
3 Understanding Modeling Concepts
4 Basic Modeling Methods
5 Basic Editing Methods
6 Exploring More Editing Methods
7 Exploring Other Modeling Methods
Part 3: Scene Composition Fundamentals
8 Understanding Composition Concepts
9 Working with Lights and Cameraas
10 Working with Materials
11 Exploring Other Material Methods
12 Exploring Rendering Techniques
Part 4: Animation Fundamentals
13 Understanding Animation Concepts
14 Exploring Basic Animation Methods
15 Exploring Other Animation Methods
16 Exploring Animation Rendering Methods
17 Exploring Video Post Fundamentals
Part 5: Glossary
Glossary