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Tables of Contents for Discworld Roleplaying Game
Chapter/Section Title
Page #
Page Count
Introduction
4
1
About Gurps
4
1
About the Authors
5
1
Adventures and Stories
5
1
1. ON THE BACK OF FOUR ELEPHANTS
6
15
Why a Disc? Why the Turtle?
7
3
Great A 'Tuin
7
1
Morphic Fields and Discworld Genetics
8
1
But Really . . .
8
1
Corollaries
9
1
Society on the Disc
10
4
Disc Statistics
11
1
Languages
12
1
Discworld Light
12
1
The Social Position of Magic
13
1
Directions, Time and the Calendar
14
2
Weather and Temperature
14
1
Brigadoons
14
1
Time
15
1
Ancient and Arcane Languages
15
1
Technology on the Disc
16
3
Discworld Holidays
16
1
Non-Humans and Money
17
1
Medicine and Disease
18
1
Travel
18
1
Discworld Currencies
19
1
The Generic Inn Rules
20
1
Some Backwoods Hostelries
20
1
2. WHERE TO GO AND WHY NOT TO
21
14
The Sto Plains
22
2
The Forest of Skund
22
2
Across the Circle Sea
24
3
Al Khali
24
1
Djelibeybi
24
1
Ephebe
25
1
Omnia
25
1
Tsort
26
1
The Burning Rim
27
1
The Rim and Turnwise Oceans
28
1
Krull
28
1
Other Islands
28
1
Turnwise Islands
28
2
The Wyrmberg
28
1
Llamedos
29
1
The Ramtops
30
2
Lancre
30
1
Magical Sites
31
1
Uberwald
31
1
Widdershins Regions
32
1
Genua
32
1
The Hub and Beyond
32
1
The Hublands
33
1
The Vortex Plains
33
1
The Far Rim
33
2
The Counterweight Continent
33
1
EcksEcksEcksEcks
34
1
3. ``INNE JUSTE 7 DAYES . . .''
35
30
Starting Points
36
2
Comedy Characters
37
1
Character Types
38
12
Female Characters
49
1
Advantages, Disadvantages, and Skills
50
8
Advantages
50
1
Disadvantages
51
2
Skills
53
1
New Advantages
54
2
New Disadvantages
56
1
New Skills
56
2
Status
58
2
Status Table
59
1
Jobs and Wealth
60
2
Job Table
60
2
Starting Cash
62
1
Equipment
62
1
Sample Characters
62
3
Hunchbrood Modoscousin, Dwarf Thaumaturgist
62
1
Jemzarkiza of Krull, Chelonologist and Female Foreign Wizard
63
2
4. NON-HUMANS ON THE DISC
65
18
The Mortal Races
66
1
Dwarfs
66
3
Dwarfs vs. Trolls
67
1
Dwarfs in Play
67
1
Dwarf Character Package
68
1
Special Disadvantage: Greed (Dwarfish) - 15 points
68
1
Goblins (and Gnomes)
69
1
Goblins in Play
69
1
Goblin Character Package
69
1
Trolls and Their Ilk
70
6
Trolls in Play
72
1
Sergeant Detritus
72
2
Troll or Gnoll Character Package
74
1
Special Disadvantage: Troll Brain 10/-20 points
75
1
Creatures of the Night
76
1
Vampires
76
2
Vampire Character Package
76
2
Werewolves and Wolfmen
78
2
Werewolf Character Package
78
1
Wolfman Character Package
78
2
Other Were-Animals?
80
1
Mummies
80
1
Supernatural Personifications
81
1
Sentient Animals
81
2
5. WELLCOME TO ANKH-MORPORK . . .
83
18
History
84
2
The Smell
84
1
The Patrician
85
1
Mad Kings
86
1
Current Government
86
1
Recent Events
87
1
Geography
87
3
C.M.O.T. Dibbler
87
1
Hubwards Morpork
88
1
Disasters: Fire and Flood
88
1
Rimwards Morpork and The Shades
89
1
The River Ankh
89
1
Ankh-Morpork the Port
89
1
The Isle of Gods
90
1
Ankh
90
1
The Patrician's Palace
90
1
Bloody Stupid Johnson
90
1
Law and Order
91
3
The Watch
91
1
Watch Commander Sir Samuel Vimes
91
2
Law
93
1
Captain Carrot Ironfoundersson
94
1
Armed Forces
94
1
The Guilds
95
3
Ordinary Trade Guilds
95
1
The Merchants' Guild
96
1
The Assassins' Guild
96
1
Other Watchmen
96
1
The Thieves' Guild
97
1
The Beggars' Guild
98
1
The Fools' Guild
98
1
Food, Drink and Lodging
98
3
Assassins' Guild Rates
98
1
Troll and Dwarf Bars
99
1
Lowest Dives
100
1
6. IN THE NAME OF THE LORE
101
18
The Basics
102
1
Danger Zones
102
1
Types of Spell-Casters
103
4
Wizards
103
1
Eight Eight Eight
103
1
Witches
104
1
Props
104
1
Other Types
105
1
Death and Magic-Workers
105
2
Working Magic
107
2
Spells
107
1
Headology
107
1
Exploiting the Laws of Disc Reality
108
1
When It All Goes Wrong
108
1
Mustrum Ridcully
108
1
Unseen University
109
10
History
109
1
Town and Gown: Location and Maintenance
110
1
The Tower of Art
110
1
The Librarian
110
2
Administration
112
1
Invisible Writings
112
2
The Library
114
1
Other Noted Features
115
1
L-Space
115
1
Duelling in Magic
116
3
7. MESSIN' WITH REALITY
119
32
Mana Levels and Magic-Working
120
3
Temporary Mana-Level Increases
120
1
Lower Mana Regions
121
1
Very High Mana
122
1
Spell Memorisation: An Optional Rule
122
1
Adapting the Gurps Magic Rules
123
5
Gurps Magic Items
124
1
Familiars
125
1
Re-Naming Spells
126
1
Witch Training
126
1
Commonplace and Imp-Powered Devices
127
1
Wizard Training
127
1
Minor Talents
127
1
Magic Items
128
4
Broomsticks
128
1
Sapient Pearwood
129
1
Enchantment by Use
130
1
Old Staffs
131
1
Agatean Luggage
131
1
The Staff Spell
132
1
Modifying and Renaming Existing Spells
133
5
Animal Spells
133
1
Body Control Spells
134
1
Communication and Empathy Spells
134
1
Elemental Spells
134
1
Elemental Spirit Spells
134
1
Enchantment Spells
134
2
Food Spells
136
1
Gate Spells
136
1
Healing Spells
136
1
Illusion and Creation Spells
136
1
Knowledge Spells
136
1
Making and Breaking Spells
136
1
Meta-Spells
136
1
Mind Control Spells
136
1
Movement Spells
137
1
Necromantic Spells
137
1
Plant Spells
138
1
Protection and Warning Spells
138
1
Technological Spells
138
1
New Spells
138
13
Animal Spells
138
3
Body Control Spells
141
1
Communication and Empathy Spells
141
1
Elemental Fire Spells
141
1
Enchantment Spells
142
1
Food Spells
142
1
Gate Spells
142
1
Healing Spells
143
1
Illusion and Creation Spells
144
1
Knowledge Spells
144
2
Meta-Spells
146
1
Mind Control Spells
147
2
Movement Spells
149
1
Necromantic Spells
150
1
8. LARGE QUESTIONS, SMALL GODS
151
15
The Foundations of Reality
152
2
The Creation of the Universe
152
1
The Old High Ones
152
1
Things in Residence
152
1
The Necrotelicomnicon
152
1
The Auditors of Reality
153
1
The Death of Rats
153
1
Binky, the Steed of Death
153
1
Major Powers Manifest
154
3
Death
153
1
Death and the Afterlife
154
1
Death and the Gods
155
1
Roleplaying Death
156
1
The Dungeon Dimensions
157
1
The Things
157
1
The Gods
158
6
Forgotten Gods
158
1
The Small Gods
159
1
The Hogfather
159
1
Pantheons
160
1
One Gods
161
1
The Tooth Fairy Franchise
161
1
Nature Gods
162
1
Inter-Faith Relations
162
1
Enigmatic Cases: Fate and The Lady
163
1
Priests and Priesthood
163
1
Demons as Gods
163
1
Cori Celesti
164
1
Discworld Demons
164
2
Astfgl and Vassenego
164
1
Hell
165
1
9. BEWARE THE AMBIGUOUS PUZUMA
166
11
Dragons
167
2
Swamp Dragons
167
1
Noble Dragons
167
2
Other Fauna
169
2
Elves
171
2
Supernatural Beings
173
1
Dryads
173
1
Genies
173
1
Ghosts and Spirits
173
1
Golems
174
2
Disc Flora
176
1
10. SUICIDALLY GLOOMY WHEN SOBER, HOMICIDALLY INSANE WHEN DRUNK
177
14
Assorted Wanderers
178
5
Rincewind
178
2
Cohen the Barbarian
180
9
Count Giamo Casanunda
189
 
Susan Sto Helit
182
1
The Lancre Coven
183
3
Granny Weatherwax
183
1
Nanny Ogg
184
1
Greebo
184
1
Magrat Garlick
185
1
Others
186
5
11. ``BAD FOOD, NO SLEEP, AND STRANGE PEOPLE . . .''
191
12
Running for Your Laugh
192
3
On Becoming a Discworld Adventurer
192
2
``Sitcom'' Campaign Ideas
194
1
To Bear in Mind . . .
195
1
Million-to-One Chances
195
1
Scenario Seed: Full Court Press
196
6
Dieter the Poacher
196
2
The SF Option
198
2
Other Gurps Supplements
200
2
Scenario Seed: Plumbing the Depths
202
1
Adventure Seed: Soldiers Eight (approx.)
202
1
Adventure Seed: Llicensed Reseller
202
1
APPENDIX A: GLOSSARY
203
1
APPENDIX B: BIBLIOGRAPHY
204
3
The Chronicles
204
1
References
205
1
Spin-Offs
205
1
By The Same Author
205
1
Other Fantasies
205
2
Index
207
2
Gurps Lite: Complete Roleplaying Rules
209