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Tables of Contents for Measures of Effectiveness for the Information-Age Army
Chapter/Section Title
Page #
Page Count
Preface
iii
 
Figures
ix
 
Tables
xi
 
Summary
xiii
 
Acknowledgments
xxi
 
Introduction
1
6
Background
2
1
Approach
3
1
Outline
4
3
A Probability Model of Knowledge
7
14
Knowledge, Ignorance, and Value
9
1
A Measure of Knowledge
10
6
A Probability Model
11
2
Evaluating Sensor Reports
13
1
Information Entropy Model
14
1
Relative Knowledge
15
1
Information Superiority
16
1
Information Dominance
17
4
Gaming Information
21
16
The Game
22
3
Selecting the Optimal Strategy
23
1
The Variable Knowledge Cases
24
1
Results
25
2
Information in the Gulf War
27
6
Coalition Choices
28
2
Iraqi Choices
30
1
The Game Matrix
30
3
Some Implications
33
4
Knowledge-Enhanced Lanchester
37
24
Lanchester Square Law
39
2
Fractional Loss Exchange Rate
41
1
Lanchester Linear Law
42
2
The Lanchester Mixed Law
44
4
Simulating the Mixed Law
48
2
Resources and Effectiveness Parameters
49
1
Process
50
1
Results for the Mixed Law
50
6
Linear to Mixed Cases
50
3
Square to Mixed Cases
53
2
Pure Mixed Cases
55
1
Mixed Law Sensitivity
56
5
Sensitivity to Local Knowledge
56
1
Sensitivity to Blue External Knowledge
57
1
Sensitivity to Red External Knowledge
58
1
Variance
59
1
Implications
60
1
Transitioning to the Information Age
61
6
The Changing Battlefield
62
2
Battlespace Control
64
3
New MOEs for Combat Operations
67
30
Dominant Maneuver
68
2
Metrics for Dominant Maneuver
70
17
Deployment
70
4
Operational Reach
74
1
Battlespace Control
75
5
FLOT Movement
80
7
Measures for Full-Dimensional Protection
87
10
Hardness
89
2
Deception
91
1
Mobility
91
6
MOEs for Stability and Support Operations
97
12
The Changing Nature of Assistance Operations
98
2
MOEs for Humanitarian Assistance Operations
100
1
Metrics for Humanitarian Assistance Operations
101
1
Understanding the Local Environment
102
7
Metrics
103
1
Knowledge
104
5
Concluding Observations and Potential Implications
109
4
References
113