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Tables of Contents for Theater Games for the Classroom
Chapter/Section Title
Page #
Page Count
Preface
Chapter 1: WHY BRING THEATER GAMES INTO THE CLASSROOM?
2
21
Games
2
1
Play
3
1
Freedom
3
1
Intuition
4
1
Transformation
4
1
Three Essentials of a Theater Game Focus, Sidecoaching, Evaluation
5
4
Approval/Disapproval
9
1
The Game Format
10
1
The Theater-Game Workshop
11
1
Workshop Atmosphere Control, Energy
11
1
Day's Order Skills chart
12
2
Sample Workshop
14
2
Playing Area
16
1
Teams
16
1
Counting Off
16
1
Fear of Participation
17
1
Group Agreement
17
1
Student Sidecoaches
18
1
Designing Workshops to Meet Specific Needs Participation, Problem solving, Catalytic action
18
1
Use of Supplementary Materials
19
1
Workshop Checklist (A Review) Leader preparation, Counting off, Lead-ins, Presenting the games, Lessons, Examples and comparisons, Resistance, Competition, Audience players, Calling "curtain!," Simultaneous play, Repeating games, Trouble-shooting, Wrap-up
20
3
Chapter 2: WARM-UPS
23
7
Traditional Games as Warm-Ups
23
1
Playground Games
24
6
OBJECT RELAY*
24
1
SWAT TAG*
25
1
EXPLOSION TAG*
25
1
QUICK NUMBERS*
26
1
STREETS & ALLEYS*
27
1
STREETS & ALLEYS: VARIATIONS*
28
1
RED LIGHT (CHEESE IT)*
28
1
DON'T LET GO*
29
1
Chapter 3: RHYTHMIC MOVEMENT GAMES
30
5
OCEAN WAVE*
30
1
A WALK IN THE MOONLIGHT*
31
1
SLOW MOTION/FREEZE TAG*
32
1
RHYTHMIC MOVEMENT
33
1
NO MOTION*
34
1
Chapter 4: SPACE WALKS
35
7
TOUCH & BE TOUCHED/SEE & BE SEEN
36
1
FEELING SELF WITH SELF*
37
1
SPACE WALK #1
38
1
SPACE WALK #2
39
1
SPACE WALK #3: SKELETON
40
1
SPACE WALK BLINDFOLDED
41
1
Chapter 5: TRANSFORMATION GAMES
42
14
Making the Invisible Visible
42
14
SPACE SUBSTANCE
44
1
SPACE SHAPING (SOLO)
45
1
SPACE SHAPING FOR TEAMS
46
1
TUG OF WAR
47
1
JUMP ROPE
47
1
PLAY BALL
48
1
PLAYGROUND
49
1
DODGE BALL
50
1
INVOLVEMENT IN TWOS
50
1
INVOLVEMENT WITH THREE OR MORE
51
1
FINDING OBJECTS IN THE IMMEDIATE ENVIRONMENT
51
1
IT'S HEAVIER WHEN IT'S FULL
52
1
TRANSFORMATION OF OBJECTS
53
1
DIFFICULTY WITH SMALL OBJECTS
53
1
THE OBJECT MOVES THE PLAYERS
54
1
ADD A PART
55
1
Chapter 6: SENSORY GAMES
56
11
SINGLE FILE*
57
1
I SEE YOU*
58
2
WHEN I GO TO CALIFORNIA*
60
1
BLACK MAGIC*
61
1
EGYPTIAN WRITING
62
1
THREE CHANGES*
62
1
OBSERVATION GAME*
63
1
WHO STARTED THE MOTION?*
63
1
SENDING SIGHT OUT
64
1
SEEING THROUGH OBJECTS
65
1
SEEING A SPORT: RECALL
65
1
LISTENING TO THE ENVIRONMENT
66
1
SENDING HEARING OUT
66
1
Chapter 7: PART OF A WHOLE GAMES
67
5
Linking the Players
67
5
PART OF A WHOLE, OBJECT
68
1
PART OF A WHOLE, ACTIVITY
69
1
PART OF A WHOLE, OCCUPATION
70
1
PART OF A WHOLE, RELATIONSHIP
71
1
Chapter 8: MIRROR GAMES
72
5
Reflecting and Sharing What Is Observed
72
5
ADAM'S SONS*
74
1
MIRROR
75
1
WHO IS THE MIRROR?
75
1
FOLLOW THE FOLLOWER
76
1
Chapter 9: WHERE, WHO, AND WHAT
77
32
Creating Environments, Characters, and Action through Play
77
1
Where Games (Setting/Environment)
77
1
Who Games (Character/Relationship)
78
1
What Games (Action)
79
1
Where Games, Demonstration
80
14
DOG & BONE*
81
1
AIRPORT*
82
1
WHERE GAMES WITH DIAGRAMS
83
2
WHERE GAMES WITH PROPS
85
1
EXCHANGING WHERES
85
1
RELAY WHERE: BUILDING A SET
86
1
WHAT TIME IS IT?
87
1
EXPLORATION OF A LARGE ENVIRONMENT
88
1
WHERE WITHOUT HANDS
88
1
SHOWING WHERE WITHOUT OBJECTS
89
1
WHERE WITH HELP
89
1
WHERE WITH OBSTACLES
90
1
WHERE: HELP/HINDER
91
1
THE SPECIALIZED WHERE
91
1
WHERE GAME (SCENE)
92
1
INVOLVEMENT WITH THE IMMEDIATE ENVIRONMENT
93
1
Who Games
94
9
NEW YORK (LEMONADE)*
94
1
HOW OLD AM I?
95
1
WHAT DO I DO FOR A LIVING?
96
1
WHO AM I?
97
1
WHO GAME
98
1
KNOCKING*
99
1
WHO'S KNOCKING?
100
1
SHOWING WHO THROUGH USE OF AN OBJECT
101
1
CHANGING EMOTION
102
1
What Games
103
6
WHAT AM I EATING? TASTING? SMELLING? HEARING?*
103
1
HERE WE GO ROUND THE MULBERRY BUSH*
104
2
IDENTIFYING OBJECTS
106
1
INVOLVEMENT WITH LARGE OBJECTS
107
1
INVOLVEMENT WITHOUT HANDS
107
1
WHAT'S BEYOND: ACTIVITY
108
1
Chapter 10: COMMUNICATING WITH WORDS
109
14
HANDWRITING LARGE
110
1
HANDWRITING SMALL
110
1
HANDWRITING BLINDFOLDED
111
1
DUMB CRAMBO*
111
1
NAME SIX*
112
1
SINGING SYLLABLES*
113
1
KITTY WANTS A CORNER*
113
1
ISABELLA*
114
2
PRINCESS THORN ROSA*
116
1
GIVE & TAKE WARM-UP*
117
1
GIVE & TAKE
118
1
GIVE & TAKE FOR READING
119
1
SEEING THE WORD
119
1
MIRROR SPEECH
120
1
VERBALIZING THE WHERE, PART 1
121
1
VERBALIZING THE WHERE, PART 2
122
1
Chapter 11: COMMUNICATING WITH SOUNDS
123
9
Gibberish
123
9
GIBBERISH INTRODUCTION
125
1
GIBBERISH: TEACHING
126
1
GIBBERISH: SELLING
127
1
GIBBERISH/ENGLISH
128
1
ECHO
128
1
MIRROR SOUND
129
1
FOREIGN LANGUAGE GIBBERISH
130
1
GIBBERISH INTERPRETER
131
1
EXTENDED SOUND
131
1
Chapter 12: MULTIPLE-STIMULUS GAMES
132
4
HOW MUCH DO YOU REMEMBER?
133
1
THREE-WAY CONVERSATION
133
1
THREE-WAY WRITING
134
1
DRAWING OBJECTS GAME
135
1
Chapter 13: PUPPETRY
136
6
Playmaking for Parts of the Body
136
1
A Quick Curtain in the Classroom
136
6
FEET & LEGS ALONE #1
137
1
FEET & LEGS ALONE #2
138
1
HANDS ALONE
139
1
EXERCISE FOR THE BACK
140
1
TOTAL BODY INVOLVEMENT
140
1
PUPPETS ON STRINGS
141
1
PARTS OF THE BODY/FULL SCENE
141
1
Chapter 14: PLAYMAKING FOR RADIO, TELEVISION, AND FILM
142
8
RADIO
143
1
GREEK CHORUS
144
1
VOCAL SOUND EFFECTS
144
1
POISON*
145
1
TELEVISION SCREEN
146
1
SHADOW SCREEN (MONTAGE)
147
1
SOUNDTRACK
148
1
CHORAL READING
149
1
DUBBING
149
1
Chapter 15: DEVELOPING MATERIAL
150
10
Improvisation
150
4
BOX FULL OF HATS
151
1
SKITS & SONGS*
152
1
ON THE SPOT
152
1
CHARADES
153
1
Interpretation
154
1
Building a Story
155
5
SPELLING*
156
1
VOWELS & CONSONANTS*
156
1
BUILDING A STORY
157
1
BUILDING A STORY: STOP MID-WORD
158
1
BUILDING A STORY: READING
158
1
RELATING AN INCIDENT ADDING COLOR
159
1
Chapter 16: STORYTELLING AND STORY THEATER
160
8
Building Larger Scenes through Theater Games
160
1
Storytelling
160
3
STORYTELLING
162
1
Story Theater
163
5
"The Three Little Pigs" (Skeleton)
165
1
"The King's Drum" (Skeleton)
166
2
Chapter 17: PLAYMAKING FOR AUDIENCE INVOLVEMENT
168
8
Playing House
168
1
Understanding the Audience
169
7
EYE CONTACT
173
1
PITCHMAN
173
1
DEAF AUDIENCE
174
1
EXITS & ENTRANCES
175
1
Chapter 18: PUBLIC PERFORMANCE
176
7
Developing the Scripted Play
177
1
Choosing the Play
177
1
A Timetable for Rehearsals
178
1
The First Rehearsal Period Sit-down readings, Walk-through rehearsals, Stage movement (blocking), Where (the set)
178
2
The Second Rehearsal Period The relaxed rehearsal, General improvisation, Nonstop run-throughs, Biographies
180
1
The Third Rehearsal Period The special run-through, The performance
181
2
Chapter 19: ROUNDING-OUT THE CHILD ACTOR
183
7
Inner Action
183
2
Stage Work
185
2
STAGE PICTURE
185
1
STAGE WHISPER WARM-UP*
186
1
STAGE WHISPER
186
1
ROCKING THE BOAT/SHARING THE STAGE PICTURE
187
1
Contact
187
2
CONTACT
188
1
Conflict
189
1
Role Playing
189
1
Chapter 20: REMOVING AMATEUR QUALITIES
190
3
The Amateur Actor
190
1
Preparing the Player for the Stage
190
3
Appendix 1: WORKSHOP SEQUENCES
193
15
Appendix 2: SCOPE & SEQUENCE OF SKILLS
208
5
Appendix 3: BIBLIOGRAPHY
213
13
A. Supplementary Materials and Teacher Resources
213
7
B. A Short List of Good Books on Puppetry
220
1
C. Stories, Legends, Fables, and Games
221
3
D. Poetry, Writing, and Storytelling
224
2
Appendix 4: INDEXES OF GAMES
226
4
A. Alphabetical Index
226
2
B. Games Cross-referenced by Curriculum Area
228
2
Appendix 5: GLOSSARY
230