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Tables of Contents for Programming With Jfc
Chapter/Section Title
Page #
Page Count
CHAPTER 1 INTRODUCTION
1
6
Swing
2
2
Accessibility
4
1
Summary
5
2
CHAPTER 2 LIGHTWEIGHT COMPONENTS
7
28
Structure of a Swing Component
8
11
Event Handling with Swing
19
6
Creating a User Interface
25
8
Summary
33
2
CHAPTER 3 LAYOUT MANAGERS, BOXES, AND BORDERS
35
40
Layout Managers
35
13
Boxes
48
5
Borders
53
20
Style Guidelines
73
2
CHAPTER 4 BUTTONS, ACTIONS, AND MOUSE EVENTS
75
26
Buttons
75
11
Action Events
86
4
MouseEvents
90
9
Style Guidelines
99
2
CHAPTER 5 COMBO BOXES AND LISTS
101
40
JComboBox
101
20
JList
121
18
Style Guidelines
139
2
CHAPTER 6 SLIDERS, WATCH EVENTS, AND SCROLL PANES
141
16
Sliders
141
5
Change Events
146
6
Scroll Panes
152
3
Style Guidelines
155
2
CHAPTER 7 HANDLING SIMPLE TEXT USING SWING
157
32
Labels
157
5
Text Components
162
10
Handling Text-Related Events with Swing
172
15
Style Guidelines
187
2
CHAPTER 8 MENUS AND TOOL BARS
189
32
Menus
190
24
Tool Bars
214
5
Style Guidelines
219
2
CHAPTER 9 DIALOGS AND OPTION PANES
221
24
JDialog
221
1
JOptionPane
222
22
Style Guidelines
244
1
CHAPTER 10 TIMERS AND PROGRESS BARS
245
28
Timers
245
10
Progress Bar
255
17
Style Guidelines
272
1
CHAPTER 11 TREES
273
60
Creating a Tree
274
15
Tree Selections
289
9
Tree Expansion Listeners
298
5
Tree Cell Renderers
303
9
Editable Trees
312
16
Tree Mouse Events
328
2
Style Guidelines
330
3
CHAPTER 12 TABLES
333
34
TableModel
334
8
Table Display Attributes
342
1
Selections
343
6
Editable Tables
349
6
Tables and JDBC
355
8
Table Framework
363
2
Style Guidelines
365
2
CHAPTER 13 TABBED AND SPLIT PANES
367
24
JTabbedPane
367
10
JSplitPane
377
12
Style Guidelines
389
2
CHAPTER 14 ROOT PANES, LAYERS, AND INTERNAL FRAMES
391
20
JRootPane
392
1
JLayeredPane
392
2
JInternalFrame
394
14
Style Guidelines
408
3
CHAPTER 15 STYLED TEXT
411
24
Basic Text Framework Design
411
9
How the Framework Works
420
2
JTextPane
422
6
JEditorPane
428
6
Style Guidelines
434
1
CHAPTER 16 CREATING CUSTOM JFC COMPONENTS
435
34
Step 1: Determine the Component's Functionality
436
1
Step 2: Decide on a UI Object and a Model Object
437
1
Step 3: Determine the Methods Provided by the Model and UI
438
1
Step 4: Define the Model as an Interface
439
1
Step 5: Define the UI as an Interface
440
1
Step 6: Implement the Main Component, Relying on Your UI and Model Interfaces
440
15
Step 7: Implement at Least One UI Object
455
6
Step 8: Implement at Least One Version of the Model
461
3
Step 9: Test Your Component
464
3
Conclusions
467
2
CHAPTER 17 OTHER JFC TOPICS
469
26
Pluggable Look-and-Feel Architecture
469
5
Animated Icons
474
2
Scroll Pane Headers
476
7
Custom List Models
483
4
SwingUtilities
487
1
The Undo Framework
487
3
Undo Example
490
4
Style Guidelines
494
1
CHAPTER 18 ZIP AND JAR VIEWER EXAMPLE
495
20
The JarViewer Application's Design
495
1
JarTableModel
496
4
Actions
500
8
JJarViewer Class
508
6
Summary
514
1
CHAPTER 19 SEARCH PROGRAM EXAMPLE
515
30
Design of DocSearch
515
2
The Index
517
10
Actions
527
2
Loaders
529
4
Main Class: DocSearch
533
11
Summary
544
1
APPENDIX A THE ACCESSIBILITY FRAMEWORK
545
3
APPENDIX B WHAT'S ON THE CD-ROM?
548
3
INDEX
551