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Cover for 9781603586764 Cover for 9781137448965 Cover for 9781349580637 Cover for 9781421419206 Cover for 9780415737876 Cover for 9780415737883 Cover for 9781138899261 Cover for 9781138899278 Cover for 9781634834216 Cover for 9780517660829 Cover for 9781849057950 Cover for 9781935542537 Cover for 9781466682009 Cover for 9781475815221 Cover for 9781475815238 Cover for 9781433126710 Cover for 9781433126703 Cover for 9781138834811 Cover for 9780415615624 Cover for 9781634632171 Cover for 9781107051744 Cover for 9780545565820 Cover for 9781849059770 Cover for 9780071820721 Cover for 9781118674437 Cover for 9780262019934 Cover for 9780415815819 Cover for 9780415815840 Cover for 9781440565311 Cover for 9781118345719 Cover for 9781118241851
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Hardcover:

9781137448965 | Palgrave Macmillan, November 15, 2015, cover price $45.00

Paperback:

9781349580637 | Reprint edition (Palgrave Macmillan, April 11, 2016), cover price $45.00

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Product Description: Imagine if new knowledge and insights came not just from research centers, think tanks, and universities but also from games, of all things. Video games have been viewed as causing social problems, but what if they actually helped solve them? This question drives Karen Schrier’s Knowledge Games, which seeks to uncover the potentials and pitfalls of using games to make discoveries, solve real-world problems, and better understand our world...read more

Hardcover:

9781421419206 | Johns Hopkins Univ Pr, May 29, 2016, cover price $34.95 | About this edition: Imagine if new knowledge and insights came not just from research centers, think tanks, and universities but also from games, of all things.

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By Eva L. Baker (editor), Harold F. O'Neil (editor) and Ray S. Perez (editor)

Hardcover:

9780415737876 | Routledge, March 30, 2016, cover price $155.00

Paperback:

9780415737883 | Routledge, April 1, 2016, cover price $52.95

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Hardcover:

9781138899261 | Routledge, November 30, 2015, cover price $120.00

Paperback:

9781138899278 | Act csm edition (Routledge, November 23, 2015), cover price $26.95

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By Richard L. Lamb (editor)

Hardcover:

9781634834216 | Nova Science Pub Inc, September 30, 2015, cover price $190.00

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Hardcover:

9780517660829, titled "The War: A Memoir" | Reprint edition (Random House Value Pub, February 1, 1988), cover price $3.99 | also contains The War: A Memoir

Paperback:

9781849057950 | Jessica Kingsley Pub, July 21, 2015, cover price $19.95

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Product Description: Successful teachers are typically capable of keeping their students actively involved, but one way to guarantee students' attention is through the use of classroom games. Besides being a welcome change-of-pace to routine lessons, games can be a lot of fun for both the students and the teacher...read more

Hardcover:

9781475815221 | Rowman & Littlefield Pub Inc, March 20, 2015, cover price $40.00 | About this edition: Successful teachers are typically capable of keeping their students actively involved, but one way to guarantee students' attention is through the use of classroom games.

Paperback:

9781475815238 | Rowman & Littlefield Pub Inc, March 18, 2015, cover price $20.00 | About this edition: Successful teachers are typically capable of keeping their students actively involved, but one way to guarantee students' attention is through the use of classroom games.

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This book is a field guide on how to implement game-based learning and «gamification» techniques to the everyday teaching. It is a survey of best practices aggregated from interviews with experts in the field, including: James Paul Gee (Author, What Video Games Have to Teach Us about Learning and Literacy); Henry Jenkins (Provost Professor at University of Southern California); Katie Salen (Founder, Institute of Play); Bernie DeKoven (Author, A Playful Path); Richard Bartle (Bartle’s Player Type Theory); Kurt Squire (Games + Learning + Society Center); Jessica Millstone (Joan Ganz Cooney Center), Dan White (Filament Games); Erin Hoffman (GlassLab Games); Jesse Schell (Schell Games/Professor at Carnegie Mellon); Tracy Fullerton (University of Southern California Game Innovation Lab); Alan Gershenfeld (E-Line Media); Noah Falstein (Chief Game Designer, Google); Valerie Shute (Professor at Florida State University); Lee Sheldon (Author, The Multiplayer Classroom); Robert J. Torres (Bill & Melinda Gates Foundation), Asi Burak (President, Games for Change); Toby Rowland (MangaHigh); Jocelyn Leavitt (Hopscotch); Krishna Vedati (Tynker); and researchers at BrainPOP and designers from Electric Funstuff (Mission U.S. games). Each chapter concludes with practical lesson plan ideas, games to play (both digital and tabletop), and links to research further. Much of the book draws on the author’s experiences implementing games with his middle school students. Regardless of your teaching discipline or grade level, whether you are a pre-service teacher or veteran educator, this book will engage and reinvigorate the way you teach and how your students learn!

Hardcover:

9781433126710 | Peter Lang Pub Inc, December 30, 2014, cover price $149.95

Paperback:

9781433126703 | Peter Lang Pub Inc, December 23, 2014, cover price $39.95 | About this edition: This book is a field guide on how to implement game-based learning and «gamification» techniques to the everyday teaching.

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Product Description: Children enjoyed it so much they didn’t realise they were being worked so hard.Jo Miles, Learning Support Assistant at Manor Farm Community Junior School, Hazlemere, Buckinghamshire Great speaking and listening activity-setting-up ideas for the Big Write...read more

Hardcover:

9781138834811 | Routledge, May 19, 2015, cover price $140.00 | About this edition: Children enjoyed it so much they didn’t realise they were being worked so hard.

Paperback:

9780415615624 | Routledge, August 23, 2011, cover price $50.95 | About this edition: Children enjoyed it so much they didn’t realise they were being worked so hard.

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Product Description: The multidisciplinary nature of learning-games development is key to successful projects. In this book, leaders in the field of serious games and professionals in entertainment games share practical guidelines and lessons learned from their own experiences researching and developing learning games...read more
By Susan L. Coleman (editor)

Hardcover:

9781107051744 | Cambridge Univ Pr, October 31, 2014, cover price $120.00 | About this edition: The multidisciplinary nature of learning-games development is key to successful projects.

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Product Description: Most 21st-century children don’t get enough daily exercise and enter school lacking the basic strength and coordination they need to be successful at simple tasks, such as gripping a pencil or sitting upright at a desk. The fine-motor and gross-motor activities in this book target the physical obstacles that can slow down students in an era of more rigorous academic expectations...read more

Paperback:

9780545565820 | Scholastic Prof Book Div, June 1, 2014, cover price $11.99 | About this edition: Most 21st-century children don’t get enough daily exercise and enter school lacking the basic strength and coordination they need to be successful at simple tasks, such as gripping a pencil or sitting upright at a desk.

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Product Description: This practical sourcebook is packed full of fun, low-cost games and activities that encourage the development of motor skills, coordination and sensory tolerance in young children. Using materials that are readily-available in most households or that can be purchased or homemade at a very low cost, these games and activities are appropriate for all children, including those with autism, ADHD, Sensory Processing Disorder, and other learning challenges...read more

Paperback:

9781849059770 | Jessica Kingsley Pub, May 21, 2014, cover price $24.95 | About this edition: This practical sourcebook is packed full of fun, low-cost games and activities that encourage the development of motor skills, coordination and sensory tolerance in young children.

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Paperback:

9780071820721 | Csm wkb edition (McGraw-Hill, May 7, 2014), cover price $15.00

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By Mizuko Ito (foreword by)

Hardcover:

9780262019934 | Mit Pr, October 11, 2013, cover price $26.00

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Product Description: A growing interest in the use of games-based approaches for learning has been tempered in many sectors by budget or time constraints associated with the design and development of detailed digital simulations and other high-end approaches...read more
By Alex Moseley (editor) and Nicola Whitton (editor)

Hardcover:

9780415815819 | Routledge, November 5, 2013, cover price $145.00 | About this edition: A growing interest in the use of games-based approaches for learning has been tempered in many sectors by budget or time constraints associated with the design and development of detailed digital simulations and other high-end approaches.

Paperback:

9780415815840 | Routledge, August 28, 2013, cover price $49.95 | About this edition: A growing interest in the use of games-based approaches for learning has been tempered in many sectors by budget or time constraints associated with the design and development of detailed digital simulations and other high-end approaches.

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Product Description: Who says learning can't be fun? Using the word "educational" can be the quickest way to lose a child's interest. But the games, projects, and experiments in The Everything Kids' Learning Activities Book are so much fun, your kids won't

Paperback:

9781440565311 | Adams Media Corp, August 18, 2013, cover price $15.95 | About this edition: Who says learning can't be fun?

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Product Description: Fun easy games for parents and teachers to play with kids of allages Play is increasingly recognized by neuroscientists and educatorsas a vital component in brain development, academic success andlearning social skills. In this inspiring and useful resource,Barbara Sher provides step-by-step directions for how to usechildren's natural interests at different stages of theirdevelopment to help them develop a wealth of sensory motor andsocial skills...read more

Paperback:

9781118345719, titled "The Whole Spectrum of Social, Motor, and Sensory Games: Using Every Child's Natural Love of Play to Enhance Key Skills and Promote Inclusion" | Jossey-Bass Inc Pub, July 10, 2013, cover price $16.95 | About this edition: Fun easy games for parents and teachers to play with kids of allages Play is increasingly recognized by neuroscientists and educatorsas a vital component in brain development, academic success andlearning social skills.

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Product Description: Praise for Thiagi's first Jolts! "If you facilitate group learning or change management, you won't want to miss this one!" —Elaine Biech, author of Business of Consulting and Training for Dummies "A valuable addition to any trainer's bookshelf...read more

Paperback:

9781118241851 | Pfeiffer & Co, September 11, 2012, cover price $60.50 | About this edition: Praise for Thiagi's first Jolts!

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