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This guide for software developers describes the basic principles underlying object-oriented programming and design patterns, beginning with introductory material on object-oriented software development and the limitations of traditional object-oriented design, and ending with an exploration of ten commonly used design patterns, such as the facade, adapter, bridge, observer, double-checked locking, and factory method patterns. Original. (Advanced)
Paperback:
9780321247148 | 2 edition (Prentice Hall, October 11, 2004), cover price $59.99 | About this edition: This guide for software developers describes the basic principles underlying object-oriented programming and design patterns, beginning with introductory material on object-oriented software development and the limitations of traditional object-oriented design, and ending with an exploration of ten commonly used design patterns, such as the facade, adapter, bridge, observer, double-checked locking, and factory method patterns.
9780201715941 | Addison-Wesley, July 1, 2001, cover price $44.99
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