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Fred D''Ignazio has written 15 work(s)
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Hardcover:
9780525667902 | Dutton Childrens Books, September 1, 1990, cover price $8.95 | About this edition: A seventh-grade computer whiz solves ten puzzling cases using his knowledge of logic and computers.
Paperback:
9780070168978 | Computing McGraw-Hill, October 1, 1985, cover price $9.95
Hardcover:
9780525671688 | Dutton Childrens Books, October 1, 1985, cover price $10.95 | About this edition: Chip Mitchell, computer whiz, tracks down an assortment of computer crooks, factory spies, pickpockets, and other criminals in these ten mysterious cases
Product Description: Presents an overview of the various kinds of working robots, or intelligent machines, and their growing inpact on the economy and society.
Hardcover:
9780525667407 | Dutton Childrens Books, January 1, 1982, cover price $12.50 | About this edition: Presents an overview of the various kinds of working robots, or intelligent machines, and their growing inpact on the economy and society.
Paperback:
9780810463349 | Sams, August 1, 1984, cover price $7.95 | About this edition: Presents an overview of the various kinds of working robots, or intelligent machines, and their growing inpact on the economy and society.
Paperback:
9780942386516 | Compute, July 1, 1984, cover price $12.95 | About this edition: Describes the ways children can make use of computers, suggests educational games, and discusses computer camps, special projects, and computer literacy
Product Description: Provides programs for twenty-two learning games written in BASIC for an Apple II computer. Includes a floppy disk.
Hardcover:
9780810477513 | Sams, June 1, 1984, cover price $19.95 | About this edition: Provides programs for twenty-two learning games written in BASIC for an Apple II computer.
Library:
9780531047033 | Franklin Watts, February 1, 1984, cover price $10.40 | About this edition: Defines artificial intelligence, compares it with human intelligence, and explains how it is being used in computer technology and robotics.
Hardcover:
9780525671404 | Dutton Childrens Books, January 1, 1984, cover price $10.95 | About this edition: Computer genius and detective Chip Mitchell matches wits with the reader to solve eight mysteries involving the use of computers
Library:
9780531046371 | Franklin Watts, October 1, 1983, cover price $10.40 | About this edition: Explains how children can develop their own computer games, with practical instructions for programming the computer for riddles and jokes, fortune-telling, Tic-Tac-Toe, and other games
Library:
9780394956862 | Random House Childrens Books, May 1, 1983, cover price $7.99 | About this edition: One hundred and fifty questions and answers about computers and computer science feature readily understandable language and full-color photographs
Library:
9780531043967 | Franklin Watts, May 1, 1982, cover price $10.40 | About this edition: Discusses the development of electronic games, their basic operation and design, available accessories, rules of some of the most popular games, and the winning strategies of several champion players.
9780531043967 | Franklin Watts, May 1, 1982, cover price $10.40 | About this edition: Discusses the development of electronic games, their basic operation and design, available accessories, rules of some of the most popular games, and the winning strategies of several champion players.
Library:
9780531043868 | Franklin Watts, April 1, 1982, cover price $10.90 | About this edition: Explains how astronomers are using new kinds of telescopes, computerized cameras, and space probes to generate new theories about the universe and its mysteries.
9780531043868 | Franklin Watts, April 1, 1982, cover price $10.90 | About this edition: Explains how astronomers are using new kinds of telescopes, computerized cameras, and space probes to generate new theories about the universe and its mysteries.
Library:
9780531042694 | Franklin Watts, April 1, 1981, cover price $13.90 | About this edition: Discusses the increasing use of small computers to perform routine household chores, store personal information, and do other tasks.
Hardcover:
9780385153133 | Doubleday, March 1, 1981, cover price $10.95 | About this edition: An illustrated, easy-to-understand activity book shows youngsters how to develop a variety of games and projects using programmable home computers
Library:
9780385153140 | Doubleday, March 1, 1981, cover price $9.68 | About this edition: An illustrated, easy-to-understand activity book shows youngsters how to develop a variety of games and projects using programmable home computers
When Katie falls into the screen of her father's computer, she enters the world of Cybernia and is taught by the Colonel how computers work
Hardcover:
9780916688110 | Creative Computing Pr, June 1, 1979, cover price $8.95 | About this edition: Katie enters Cybernia, the world inside her home computer, where the Colonel explains how the computer works.
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