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Product Description: Can computer games be great literature? Do the rapidly evolving and culturally expanding genres of digital literature mean that the narrative mode of discourse -- novels, films, television series -- is losing its dominant position in our culture? Is it necessary to define a new aesthetics of cyborg textuality? In Cybertext, Espen Aarseth explores the aesthetics and textual dynamics of digital literature and its diverse genres, including hypertext fiction, computer games, computer-generated poetry and prose, and collaborative Internet texts such as MUDs...read more (view table of contents, read Amazon.com's description)

Hardcover:

9780801855788 | Johns Hopkins Univ Pr, September 1, 1997, cover price $45.00 | About this edition: Can computer games be great literature?

Paperback:

9780801855795 | Johns Hopkins Univ Pr, August 6, 1997, cover price $24.00 | About this edition: Can computer games be great literature?

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