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Virtual Reality: Representations in Contemporary Media
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Bibliographic Detail
Publisher Bloomsbury USA Academic
Publication date July 30, 2015
Pages 204
Binding Paperback
Book category Adult Non-Fiction
ISBN-13 9781501308642
ISBN-10 1501308645
Dimensions 0.50 by 6 by 8.50 in.
Weight 0.65 lbs.
Published in Great Britain
Original list price $39.95
Summaries and Reviews
Amazon.com description: Product Description: The idea of virtual realities has a long and complex historical trajectory, spanning from Plato's concept of the cave and the simulacrum, to artistic styles such as Trompe L'oeil, and more recently developments in 3D film, television and gaming. However, this book will pay particular attention to the time between the 1980s to the 1990s when virtual reality and cyberspace were represented, particularly in fiction, as a wondrous technology that enabled transcendence from the limitations of physical embodiment. The purpose of this critical historical analysis of representations of virtual reality is to examine how they might deny, repress or overlook embodied experience. Specifically, the author will contend that embodiment is a fundamental aspect of immersion in virtual reality, rather than something which is to be transcended. In this way, the book aims to challenge distorted ideas about transcendence and productively contribute to debates about embodiment and technology.

Editions
Hardcover
Book cover for 9781441175311
 
from Bloomsbury USA Academic (January 16, 2014)
9781441175311 | details & prices | 204 pages | 6.25 × 9.50 × 0.75 in. | 1.00 lbs | List price $110.00
About: The idea of virtual realities has a long and complex historical trajectory, spanning from Plato's concept of the cave and the simulacrum, to artistic styles such as Trompe L'oeil, and more recently developments in 3D film, television and gaming.
Paperback
Book cover for 9781501308642
 
The price comparison is for this edition
from Bloomsbury USA Academic (July 30, 2015)
9781501308642 | details & prices | 204 pages | 6.00 × 8.50 × 0.50 in. | 0.65 lbs | List price $39.95
About: The idea of virtual realities has a long and complex historical trajectory, spanning from Plato's concept of the cave and the simulacrum, to artistic styles such as Trompe L'oeil, and more recently developments in 3D film, television and gaming.

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