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Tables of Contents for Flash 5 Bible
Chapter/Section Title
Page #
Page Count
Preface
xiii
 
Acknowledgments
xix
 
Quick Start: Flash in a Flash
1
36
Part I: Mastering the Flash Environment
37
164
Understanding the Flash Framework
39
10
Exploring the Interface: Panels, Settings, and More
49
44
Using Tools for Navigation and Viewing
93
8
Working with Selections and the Pen Tool
101
22
Working with the Drawing and Painting Tools
123
34
Applying Color
157
26
Working with Text
183
18
Part II: Creating Flash Graphics
201
188
Exploring the Timeline
203
26
Checking Out the Library: Symbols and Instances
229
34
Drawing in Flash
263
36
Animating in Flash
299
26
Using Bitmaps and Other Media with Flash
325
30
Designing Interfaces and Interface Elements
355
34
Part III: Sound Planning
389
44
Understanding Sound for Flash
391
12
Importing and Editing Sounds in Flash
403
14
Optimizing Flash Sound for Export
417
16
Part IV: Adding Basic Interactivity to Flash Movies
433
154
Understanding Actions and Event Handlers
435
20
Navigating Flash Timelines
455
38
Controlling Movie Clips
493
64
Sharing and Loading Assets
557
30
Part V: Programming Flash Movies with ActionScript
587
164
Planning Code Structures
589
34
Creating Subroutines and Manipulating Data
623
36
Understanding Movie Clips as Complex Objects
659
32
Sending Data In and Out of Flash
691
28
Understanding HTML and Text Field Functions in Flash
719
10
Advanced Movie Clip Architecture and Beyond
729
22
Part VI: Using Flash with Generator and Other Server Technologies
751
66
What Is Generator?
753
16
Revving Up Generator
769
32
Working with Third-party, Server-side Applications
801
16
Part VII: Using Flash with Other Programs
817
330
Working with Raster Graphics
819
30
Working with Vector Graphics
849
48
Working with Audio Applications
897
32
Working with 3D Graphics
929
36
Working with QuickTime
965
32
Working with RealPlayer
997
16
Creating Full-Motion Video with Flash
1013
22
Creating Cartoon Animation with Flash
1035
34
Planning Flash Production with Flowcharting Software
1069
34
Working with Authoring Applications
1103
44
Part VIII: Distributing Flash Movies
1147
92
Publishing Flash Movies
1149
32
Integrating Flash Content with HTML
1181
30
Using Players, Projectors, and Screensaver Utilities
1211
28
Appendix A: Using the CD-ROM
1239
2
Appendix B: Contact Information for Contributors and Expert Tutorialists
1241
4
Index
1245
55
End-User License Agreement
1300
3
CD-ROM Installation Instructions
1303