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Tables of Contents for Macromedia Flash Mx
1: Getting to Know Flash MX 2: Creating Graphic Objects 3: Modifying Graphic Objects 4: Creating Complex Graphic Objects 5: Importing Non-Flash Graphics 6: Creating Reusable Graphic Symbols 7: Working with Layers 8: Creating Frame-by-Frame Animations 9: Using Advanced Animation Techniques 10: Creating Sophisticated Flash Movies 11: Creating Button 12: Creating Interactive Movies 13: Adding Sound to Flash Movies 14: Introduction to ActionScript 15: Creating Advanced ActionScript 16: Debugging and Publishing Your Flash Production