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video games social aspects matches 63 work(s)
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Cover for 9780899194387 Cover for 9780140104714 Cover for 9780140153866 Cover for 9780843955927 Cover for 9780140153866 Cover for 9780313362248 Cover for 9780739147009 Cover for 9781609605674 Cover for 9780307463555 Cover for 9780817317379 Cover for 9780307378705 Cover for 9780307474315 Cover for 9781433109058 Cover for 9781433109065 Cover for 9780816676460 Cover for 9780816676477 Cover for 9780415563680 Cover for 9780415674416 Cover for 9781611320671 Cover for 9781611320688 Cover for 9780816653348 Cover for 9780816653355 Cover for 9780230238589 Cover for 9780230238596 Cover for 9780199753451 Cover for 9780199753468 Cover for 9780262016803 Cover for 9781599621104 Cover for 9781609803728 Cover for 9781433109843 Cover for 9781433109836 Cover for 9780415281911 Cover for 9780415669153 Cover for 9780415281928 Cover for 9780415669160 Cover for 9780814334508 Cover for 9780415577915 Cover for 9780415577922 Cover for 9781441142245 Cover for 9781441193537
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In this story of romantic duplicity, drug deals, and double crosses, Tracy discovers that the film editing job in Rome offered to him by an old friend is not at all what it seems. Reprint.

Hardcover:

9780899194387 | Houghton Mifflin, September 1, 1986, cover price $2.98 | About this edition: In this story of romantic duplicity, drug deals, and double-crosses, Tracy discovers that the film editing job in Rome offered to him by an old friend is not all it seems

Paperback:

9780843955927 | Reprint edition (Hardcase Crime, May 30, 2006), cover price $6.99 | About this edition: In this story of romantic duplicity, drug deals, and double crosses, Tracy discovers that the film editing job in Rome offered to him by an old friend is not at all what it seems.
9780140153866 | Reprint edition (Penguin USA, May 1, 1991), cover price $11.95 | also contains The Art of Videogames
9780140104714 | Select Penguin, November 1, 1987, cover price $3.95 | About this edition: In this story of romantic duplicity, drug deals, and double-crosses, Tracy discovers that the film editing job in Rome offered to him by an old friend is not all it seems

Paperback:

9780140153866, titled "Straight Cut" | Reprint edition (Penguin USA, May 1, 1991), cover price $11.95 | also contains Straight Cut

Miscellaneous:

9781444310184 | Blackwell Pub, December 9, 2009, cover price $79.95

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Product Description: With video game sales in the billions and strong opinions about their potential and their peril growing louder, Glued to Games: How Video Games Draw Us In and Hold Us Spellbound brings something new to the discussion. It is the first truly balanced review of the psychology of video game motivation and engagement, based on years of research with thousands of gamers...read more

Hardcover:

9780313362248 | Praeger Pub Text, February 18, 2011, cover price $38.00 | About this edition: With video game sales in the billions and strong opinions about their potential and their peril growing louder, Glued to Games: How Video Games Draw Us In and Hold Us Spellbound brings something new to the discussion.

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Product Description: Few books have attempted to contextualize the importance of video game play with a critical social, cultural and political perspective that raises the question of the significance of work, pleasure, fantasy and play in the modern world...read more

Hardcover:

9780739147009 | Lexington Books, October 1, 2010, cover price $90.00 | About this edition: Few books have attempted to contextualize the importance of video game play with a critical social, cultural and political perspective that raises the question of the significance of work, pleasure, fantasy and play in the modern world.

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Hardcover:

9780307378705 | Pantheon Books, June 8, 2010, cover price $22.95

Paperback:

9780307474315 | Reprint edition (Vintage Books, June 14, 2011), cover price $15.95

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Product Description: Some educational researchers claim that videogames can energize learning in both traditional and non-traditional contexts; cultivate skills more useful to a changing economy; and present information in ways more appealing to students...read more

Hardcover:

9781433109065 | Peter Lang Pub Inc, July 1, 2011, cover price $141.95 | About this edition: Some educational researchers claim that videogames can energize learning in both traditional and non-traditional contexts; cultivate skills more useful to a changing economy; and present information in ways more appealing to students.

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Hardcover:

9780816676460 | Univ of Minnesota Pr, August 5, 2011, cover price $57.00

Paperback:

9780816676477 | Univ of Minnesota Pr, August 5, 2011, cover price $18.95

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Hardcover:

9780415563680, titled "Video Gamers: The Social and Cultural Significance of Online Games" | Routledge, August 11, 2011, cover price $145.00

Paperback:

9780415674416 | Routledge, September 27, 2011, cover price $59.95

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Product Description: As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this culture shaped by the decisions made by game designers and the collective interpretations of a game’s player base? In this book, Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to the virtual world of EverQuest...read more

Hardcover:

9781611320671 | Left Coast Pr, January 15, 2012, cover price $150.00 | About this edition: As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture?

Paperback:

9781611320688 | Left Coast Pr, January 15, 2012, cover price $39.95 | About this edition: As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture?

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Product Description: From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008’s Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War...read more

Hardcover:

9780816653348 | Univ of Minnesota Pr, November 9, 2011, cover price $75.00 | About this edition: From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008’s Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War.

Paperback:

9780816653355 | Univ of Minnesota Pr, November 9, 2011, cover price $25.00 | About this edition: From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008’s Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War.

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Product Description: This innovative text examines videogames and gaming from the point of view of discourse analysis. In particular, it studies two major aspects of videogame-related communication: the ways in which videogames and their makers convey meanings to their audiences, and the ways in which gamers, industry professionals, journalists and other stakeholders talk about games...read more

Hardcover:

9780230238589 | Palgrave Macmillan, December 15, 2011, cover price $105.00 | About this edition: This innovative text examines videogames and gaming from the point of view of discourse analysis.

Paperback:

9780230238596 | Palgrave Macmillan, December 15, 2011, cover price $36.00 | About this edition: This innovative text examines videogames and gaming from the point of view of discourse analysis.

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Hardcover:

9780199753451 | Oxford Univ Pr on Demand, February 9, 2012, cover price $115.00

Paperback:

9780199753468 | Oxford Univ Pr, February 9, 2012, cover price $31.95

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Product Description: As video games have become an important economic and cultural force, scholars are increasingly trying to better understand the ways that engagement with games may drive learning, literacy, and social participation in the twenty-first century...read more
By Elisabeth R. Hayes (editor)

Hardcover:

9781433109843 | Peter Lang Pub Inc, May 15, 2012, cover price $151.95 | About this edition: As video games have become an important economic and cultural force, scholars are increasingly trying to better understand the ways that engagement with games may drive learning, literacy, and social participation in the twenty-first century.

Paperback:

9781433109836 | Peter Lang Pub Inc, May 1, 2012, cover price $39.95 | About this edition: As video games have become an important economic and cultural force, scholars are increasingly trying to better understand the ways that engagement with games may drive learning, literacy, and social participation in the twenty-first century.

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Product Description: In the few decades since they first blipped their way onto television screens, videogames have become one of the most culturally, socially and economically significant media forms. Newman’s volume considers how we might approach videogames as media texts to be read, experiences to be played and played with, systems and simulations to be decoded and interrogated, and performances to be captured, codified and preserved...read more

Hardcover:

9780415669153 | 2 edition (Routledge, January 10, 2013), cover price $115.00 | About this edition: In the few decades since they first blipped their way onto television screens, videogames have become one of the most culturally, socially and economically significant media forms.
9780415281911 | Routledge, February 1, 2004, cover price $115.00

Paperback:

9780415669160 | 2 edition (Routledge, January 8, 2013), cover price $39.95
9780415281928 | Routledge, March 1, 2004, cover price $35.95

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By Mark J. P. Wolf (editor)

Paperback:

9780814334508 | Wayne State Univ Pr, June 15, 2012, cover price $27.95

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Hardcover:

9780415577915 | Routledge, June 12, 2012, cover price $120.00

Paperback:

9780415577922 | Routledge, June 12, 2012, cover price $45.95

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Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty franchises. By applying and enriching a broad range of perspectives, this volume will address the cultural relevance and place of the genre in game studies, game theory and the cultures of game players. Guns, Grenades, and Grunts gathers scholars from all disciplines to bring the weight of contemporary social theory and media criticism to bear on the public controversy and intellectual investigation of first-person shooter games. As a genre, FPS games have helped shepherd the game industry from the early days of shareware distribution and underground gaming clans to contemporary multimillion dollar production budgets, Hollywood-style launches, downloadable content and worldwide professional gaming leagues. The FPS has been and will continue to be a staple of the game market.
By Katie Whitlock (editor)

Hardcover:

9781441142245 | Bloomsbury USA Academic, August 9, 2012, cover price $140.00

Paperback:

9781441193537 | Bloomsbury USA Academic, August 9, 2012, cover price $42.95 | About this edition: Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society.

By Jason C. Thompson (editor)

Hardcover:

9781443840941 | Cambridge Scholars Pub, October 1, 2012, cover price $75.95

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