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cover image for 9781628925616
Product Description: It was over a decade ago that experimental psychologists and media-effects researchers declared the debate on the effects of violent video gaming as “essentially over,” referring to the way violence in videogames increases aggressive thoughts, feelings and behaviors in players...read more

Hardcover:

9781628925623 | Bloomsbury USA Academic, July 28, 2016, cover price $120.00 | About this edition: It was over a decade ago that experimental psychologists and media-effects researchers declared the debate on the effects of violent video gaming as “essentially over,” referring to the way violence in videogames increases aggressive thoughts, feelings and behaviors in players.

Paperback:

9781628925616 | Bloomsbury USA Academic, July 28, 2016, cover price $34.95 | About this edition: It was over a decade ago that experimental psychologists and media-effects researchers declared the debate on the effects of violent video gaming as “essentially over,” referring to the way violence in videogames increases aggressive thoughts, feelings and behaviors in players.

cover image for 9781522502616
Product Description: With complex stories and stunning visuals eliciting intense emotional responses, coupled with opportunities for self-expression and problem solving, video games are a powerful medium to foster empathy, critical thinking, and creativity in players...read more
By Lucas John Jenson (editor)

Hardcover:

9781522502616 | Idea Group Reference, June 30, 2016, cover price $190.00 | About this edition: With complex stories and stunning visuals eliciting intense emotional responses, coupled with opportunities for self-expression and problem solving, video games are a powerful medium to foster empathy, critical thinking, and creativity in players.

cover image for 9781612195407
Product Description: "The finest book on video games yet. Simon Parkin thinks like a critic, conjures like a novelist, and writes like an artist at the height of his powers—which, in fact, he is." —Tom Bissell, author of Extra Lives: Why Video Games MatterOn January 31, 2012, a twenty-three-year-old student was found dead at his keyboard in an internet café while the video game he had been playing for three days straight continued to flash on the screen in front of him...read more

Hardcover:

9781612195407 | Melville Pub House, June 21, 2016, cover price $25.95 | About this edition: "The finest book on video games yet.

cover image for 9781498513074
Product Description: How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an analysis of the positive and negative effects of game rules, feedback, and self-presentation. Rogers examines the positive aspects of video games like their use in education, encouragement of prosocial behaviors, and enablement of mood management, as well as the negative aspects like their association with violence and diversity issues, promotion of substance use behaviors, and their role as an outlet for harassment behaviors...read more

Hardcover:

9781498513074 | Lexington Books, May 15, 2016, cover price $80.00 | About this edition: How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an analysis of the positive and negative effects of game rules, feedback, and self-presentation.

cover image for 9781138811256
Product Description: Video and interactive computer games now constitute an enormous industry that rivals television and film. Moreover, gaming is of growing importance in spheres beyond mere entertainment; games and gaming technology are increasingly applied to other ends, including for educational, political, and military purposes...read more
By Mark J. P. Wolf (editor)

Hardcover:

9781138811256 | Routledge, April 12, 2016, cover price $1485.00 | About this edition: Video and interactive computer games now constitute an enormous industry that rivals television and film.

Game studies is a rapidly developing field across the world, with a growing number of dedicated courses addressing video games and digital play as significant phenomena in contemporary everyday life and media cultures. Seth Giddings looks to fill a gap by focusing on the relationship between the actual and virtual worlds of play in everyday life. He addresses both the continuities and differences between digital play and longer-established modes of play. The 'gameworlds' title indicates both the virtual world designed into the videogame and the wider environments in which play is manifested: social relationships between players; hardware and software; between the virtual worlds of the game and the media universes they extend (e.g. Pokémon, Harry Potter, Lego, Star Wars); and the gameworlds generated by children's imaginations and creativity (through talk and role-play, drawings and outdoor play). The gameworld raises questions about who, and what, is in play. Drawing on recent theoretical work in science and technology studies, games studies and new media studies, a key theme is the material and embodied character of these gameworlds and their components (players' bodies, computer hardware, toys, virtual physics, and the physical environment). Building on detailed small-scale ethnographic case studies, Gameworlds is the first book to explore the nature of play in the virtual worlds of video games and how this play relates to, and crosses over into, everyday play in the actual world.

Hardcover:

9781623566326 | Bloomsbury USA Academic, August 28, 2014, cover price $110.00 | About this edition: Game studies is a rapidly developing field across the world, with a growing number of dedicated courses addressing video games and digital play as significant phenomena in contemporary everyday life and media cultures.

Paperback:

9781501318290 | Bloomsbury USA Academic, May 19, 2016, cover price $39.95

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Product Description: The number of publications dealing with video game studies has exploded over the course of the last decade, but the field has produced few comprehensive reference works. The Routledge Companion to Video Game Studies, compiled by well-known video game scholars Mark J...read more
By Bernard Perron (editor)

Hardcover:

9780415533324 | Routledge, December 17, 2013, cover price $240.00 | About this edition: The number of publications dealing with video game studies has exploded over the course of the last decade, but the field has produced few comprehensive reference works.

Paperback:

9781138657052 | Reissue edition (Routledge, April 13, 2016), cover price $59.95 | About this edition: The number of publications dealing with video game studies has exploded over the course of the last decade, but the field has produced few comprehensive reference works.

cover image for 9780816699117
Product Description: Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtkunstwerk? The final victory of interaction over passivity? No, probably not...read more

Hardcover:

9780816699117 | Univ of Minnesota Pr, November 15, 2015, cover price $70.00 | About this edition: Videogames!

Paperback:

9780816699124 | Univ of Minnesota Pr, November 15, 2015, cover price $19.95 | About this edition: Videogames!
9780534353926, titled "Understanding Statistics in the Behavioral Sciences" | Wadsworth Pub Co, June 1, 1999, cover price $31.95 | also contains Understanding Statistics in the Behavioral Sciences | About this edition: Provides a comprehensive review of material contained in each chapter of the text.
9780534354015, titled "Coon's Introduction to Psychology: Exploration and Application" | 8 stg edition (Wadsworth Pub Co, August 1, 1998), cover price $32.95 | also contains Coon''s Introduction to Psychology: Exploration and Application | About this edition: Includes key terms, key concepts, key individuals; learning objectives, two self-quizzes in every chapter (Do You Know the Information?

cover image for 9781138812420
Product Description: This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and distribution cycles, and that we need to consider those relationships in order to effectively "read" and analyze digital games...read more
By Steven Conway (editor)

Hardcover:

9781138812420 | Routledge, October 28, 2015, cover price $145.00 | About this edition: This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like.

cover image for 9781138831605
Product Description: Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research findings in the field of digital game studies and weigh in on the actual physical, social, and psychological effects of video games...read more
By Rachel Kowert (editor)

Hardcover:

9781138831605 | Routledge, September 28, 2015, cover price $150.00 | About this edition: Do video games cause violent, aggressive behavior?

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Product Description: The word sex has many implications when it is used in connection with video games. As game studies scholars have argued, games are player-driven experiences. Players must participate in processes of play to move the game forward. The addition of content that incorporates sex and/or sexuality adds complexity that other media do not share...read more
By Evan W. Lauteria (editor)

Hardcover:

9781628925760 | Bloomsbury USA Academic, October 22, 2015, cover price $110.00 | About this edition: The word sex has many implications when it is used in connection with video games.
9780387971292, titled "Cognitive and Behavioral Performance Factors in Atypical Aging" | Springer Verlag, July 1, 1990, cover price $99.00 | also contains Cognitive and Behavioral Performance Factors in Atypical Aging | About this edition: It is a truism that as we age there are a number of underlying physiological changes conspiring to alter our level of behavioral and cognitive function­ ing.
9780387971230, titled "A Dictionary of Neuropsychology" | Reprint edition (Springer Verlag, June 1, 1989), cover price $99.00 | also contains A Dictionary of Neuropsychology | About this edition: The Dictionary of Neuropsychology is a cross-referenced, alphabetical listing of terms, common medical abbreviations, diseases, symptoms, syndromes, brain structures and locations, and test instruments used in neuropsychology and their neuropsychological interpretations.

Paperback:

9781628925777 | Bloomsbury USA Academic, October 22, 2015, cover price $29.95 | About this edition: The word sex has many implications when it is used in connection with video games.

cover image for 9781609806392
Product Description: FEATURING: IAN BOGOST - LEIGH ALEXANDER - ZOE QUINN - ANITA SARKEESIAN & KATHERINE CROSS - IAN SHANAHAN - ANNA ANTHROPY - EVAN NARCISSE - HUSSEIN IBRAHIM - CARA ELLISON & BRENDAN KEOGH - DAN GOLDING - DAVID JOHNSTON - WILLIAM KNOBLAUCH - MERRITT KOPAS - OLA WIKANDERThe State of Play is a call to consider the high stakes of video game culture and how our digital and real lives collide...read more
By Daniel Goldberg (editor) and Linus Larsson (editor)

Hardcover:

9781609806392 | Seven Stories Pr, October 20, 2015, cover price $20.00 | About this edition: FEATURING: IAN BOGOST - LEIGH ALEXANDER - ZOE QUINN - ANITA SARKEESIAN & KATHERINE CROSS - IAN SHANAHAN - ANNA ANTHROPY - EVAN NARCISSE - HUSSEIN IBRAHIM - CARA ELLISON & BRENDAN KEOGH - DAN GOLDING - DAVID JOHNSTON - WILLIAM KNOBLAUCH - MERRITT KOPAS - OLA WIKANDERThe State of Play is a call to consider the high stakes of video game culture and how our digital and real lives collide.

cover image for 9781138831636
Product Description: Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research findings in the field of digital game studies and weigh in on the actual physical, social, and psychological effects of video games...read more
By Rachel Kowert (editor) and Thorsten Quandt (editor)

Paperback:

9781138831636 | Routledge, September 1, 2015, cover price $39.95 | About this edition: Do video games cause violent, aggressive behavior?

cover image for 9781138925526
Product Description: Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari’s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them...read more

Hardcover:

9781138925526 | Routledge, August 21, 2015, cover price $160.00 | About this edition: Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required.

Paperback:

9781138925533 | Routledge, August 6, 2015, cover price $55.95 | About this edition: Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required.

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Product Description: After a long day of school it s nice to be able to come home and play your favorite video game, but could too much game time be helpful or harmful? It might keep you from getting the exercise you need, interacting with friends and family, or completing your homework...read more

Hardcover:

9780444863089, titled "Von Neumann Algebras" | Elsevier Science Ltd, December 1, 1981, cover price $193.00 | also contains Von Neumann Algebras

Paperback:

9781634304498 | Rourke Pub Group, August 1, 2015, cover price $8.95 | About this edition: After a long day of school it s nice to be able to come home and play your favorite video game, but could too much game time be helpful or harmful?

Library:

9781634303491 | Rourke Pub Group, August 1, 2015, cover price $28.50 | About this edition: After a long day of school it s nice to be able to come home and play your favorite video game, but could too much game time be helpful or harmful?

cover image for 9781433120015
Product Description: The impact that First Person Shooter video games have had on the evolution of youth culture over a decade or more has been the focus of attention from political leaders; medical and legal specialists; and the mass media. Much of the discussion concerning these games has focused on the issues of the violence that is depicted in the games and on the perceived psychological and social costs for individuals and society...read more

Hardcover:

9781433120022 | Peter Lang Pub Inc, June 22, 2015, cover price $159.95 | About this edition: The impact that First Person Shooter video games have had on the evolution of youth culture over a decade or more has been the focus of attention from political leaders; medical and legal specialists; and the mass media.

Paperback:

9781433120015 | Peter Lang Pub Inc, June 26, 2015, cover price $40.95 | About this edition: The impact that First Person Shooter video games have had on the evolution of youth culture over a decade or more has been the focus of attention from political leaders; medical and legal specialists; and the mass media.

cover image for 9781138804920
Product Description: This book offers insight into one of the most problematic and universal issues within multiplayer videogames: antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay...read more

Hardcover:

9781138804920 | Routledge, June 12, 2015, cover price $145.00 | About this edition: This book offers insight into one of the most problematic and universal issues within multiplayer videogames: antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay.

cover image for 9780895562753
Product Description: This book serves as an introduction to the world of Bardo-Gaming, a means to employ the technology of video games in the pursuit of personal growth and service to others. Beginning with the “Orbs,” a growing series of free games which can run on almost any PC, this book looks at the struggles of everyday life as well as our aspirations toward enlightenment, awareness, and contact with other dimensional realities...read more

Paperback:

9780895562753 | Gateways Books & Tapes, February 15, 2016, cover price $22.95 | About this edition: This book serves as an introduction to the world of Bardo-Gaming, a means to employ the technology of video games in the pursuit of personal growth and service to others.

cover image for 9780816689828
Product Description: In the world of massively multiplayer online games (MMOGs), Faunasphere was but a blip on the screen in its short public life from 2009 to 2011. Its devoted players, many of them middle-aged women, entered a world that did not build on common fantasy or science-fiction tropes...read more

Hardcover:

9780816689828 | Univ of Minnesota Pr, March 15, 2015, cover price $70.00 | About this edition: In the world of massively multiplayer online games (MMOGs), Faunasphere was but a blip on the screen in its short public life from 2009 to 2011.

Paperback:

9780816689835 | Univ of Minnesota Pr, March 15, 2015, cover price $20.00 | About this edition: In the world of massively multiplayer online games (MMOGs), Faunasphere was but a blip on the screen in its short public life from 2009 to 2011.

cover image for 9781466681750
Product Description: Video games are now a ubiquitous form of media used by the majority of the American population. However, the academic research field surrounding this genre does not accurately reflect the pervasive influence of video games. The field of library and information sciences helps provide the necessary foundational support for this media...read more

Hardcover:

9781466681750 | Idea Group Reference, February 28, 2015, cover price $185.00 | About this edition: Video games are now a ubiquitous form of media used by the majority of the American population.

cover image for 9789089646392
Product Description: In Playful Identities, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. Going beyond computer games, this interdisciplinary collection argues that present-day play and games are not only appropriate metaphors for capturing postmodern human identities, but are in fact the means by which people create their identity...read more
By Valerie Frissen (editor)

Paperback:

9789089646392 | Amsterdam Univ Pr, September 15, 2015, cover price $49.95 | About this edition: In Playful Identities, eighteen scholars examine the increasing role of digital media technologies in identity construction through play.

cover image for 9780333574867
Product Description: The International Handbook of Universities contains extremely valuable facts and up-to-the-minute data in one single reference source on universities. 5000 institutions in 178 countries are covered with completely new data. Details on the institutions include: * Name (local and English) of the Institutions * Full postal address * Telephone, Fax, E-Mail and telegraphic numbers * List of all Faculties, Colleges, Schools, Institutes, Departments within the Institutions * Brief historical background * Information on academic year, admission requirements and tuition fees * Degrees and diplomas offered at each level of study * Special facilities (museums etc) and publications * Size and breakdown of academic staff * Student enrolment figures * Principal academic and administrative officers and much more...read more
By Thomas P. Oates (editor)

Hardcover:

9780333574867, titled "International Handbook of Universities" | 14th edition (Stockton Pr, March 1, 1996), cover price $245.00 | About this edition: The International Handbook of Universities contains extremely valuable facts and up-to-the-minute data in one single reference source on universities.

cover image for 9780816693153
Product Description: Video games have long been seen as the exclusive territory of young, heterosexual white males. In a media landscape dominated by such gamers, players who do not fit this mold, including women, people of color, and LGBT people, are often brutalized in forums and in public channels in online play...read more

Hardcover:

9780816693153 | Univ of Minnesota Pr, January 1, 2015, cover price $75.00 | About this edition: Video games have long been seen as the exclusive territory of young, heterosexual white males.

Paperback:

9780816693160 | Univ of Minnesota Pr, January 1, 2015, cover price $25.00 | About this edition: Video games have long been seen as the exclusive territory of young, heterosexual white males.

cover image for 9781138804265
Product Description: Despite their popularity, online video games have been met with suspicion by the popular media and academic community. In particular, there is a growing concern that online video game play may be associated with deficits in social functioning...read more

Hardcover:

9781138804265 | Routledge, December 18, 2014, cover price $145.00 | About this edition: Despite their popularity, online video games have been met with suspicion by the popular media and academic community.

cover image for 9780253014993
Product Description: In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P...read more

Hardcover:

9780253014993 | Indiana Univ Pr, January 12, 2015, cover price $75.00 | About this edition: In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience.

Paperback:

9780253015020 | Indiana Univ Pr, January 12, 2015, cover price $26.00 | About this edition: In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience.

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