search for books and compare prices
human computer interaction psychological aspects matches 4 work(s)
displaying 1 to 4 | at end
show results in order: alphabetically | oldest to newest | newest to oldest
Cover for 9781137517029 Cover for 9780262029759 Cover for 9780523413839 Cover for 9781138814868 Cover for 9781137283078
cover image for 9780262029759

Hardcover:

9780262029759 | 1 edition (Mit Pr, January 8, 2016), cover price $35.00

Paperback:

9780523413839, titled "Death Merchant No. 39: Fourth Reich" | Pinnacle Books, June 1, 1980, cover price $1.95 | also contains Death Merchant No. 39: Fourth Reich

cover image for 9781138814868
Product Description: An exponentially growing industry, human robot interaction (HRI) research has drawn predominantly upon psychologists’ descriptions of mechanisms of face-to-face dyadic interactions. This book considers how social robotics is beginning unwittingly to confront an impasse that has been a perennial dilemma for psychology, associated with the historical ‘science vs...read more

Hardcover:

9781138814868 | Routledge, November 30, 2015, cover price $160.00 | About this edition: An exponentially growing industry, human robot interaction (HRI) research has drawn predominantly upon psychologists’ descriptions of mechanisms of face-to-face dyadic interactions.

cover image for 9781137283078
Product Description: Animation, Embodiment and Digital Media articulates the human experience of technology-mediated animated phenomena in terms of sensory perception, bodily action and imaginative interpretation, suggesting a new theoretical framework with analyses of exemplary user interfaces, video games and interactive artworks...read more

Hardcover:

9781137283078 | Palgrave Macmillan, September 20, 2013, cover price $95.00 | About this edition: Animation, Embodiment and Digital Media articulates the human experience of technology-mediated animated phenomena in terms of sensory perception, bodily action and imaginative interpretation, suggesting a new theoretical framework with analyses of exemplary user interfaces, video games and interactive artworks.

displaying 1 to 4 | at end