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Cover for 9781482261165 Cover for 9781617293108 Cover for 9780789756640 Cover for 9781482216639 Cover for 9781498746458 Cover for 9781498706407 Cover for 9781138811256 Cover for 9780763778880 Cover for 9781498755658 Cover for 9781421419206 Cover for 9781942270065 Cover for 9781498742535 Cover for 9781530587865 Cover for 9781498722384 Cover for 9781466587427 Cover for 9780318138510 Cover for 9780134392073 Cover for 9781484209745 Cover for 9781942270768 Cover for 9781784391966 Cover for 9781785884795 Cover for 9781518699894 Cover for 9781784393236 Cover for 9781138921771 Cover for 9781846973444
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Product Description: Written as the successor to Virtual World Design: Creating Immersive Virtual Environments, this book carries the ideas brought forward in its predecessor to new levels of virtual world design exploration and experimentation. Written by an Emmy award-winning designer with 22 years of experience creating virtual environments for television and online communities, Extending Virtual Worlds: Advanced Design for Virtual Environments explores advanced topics such as multi-regional design, game-based sims, and narrative structure for environments...read more

Paperback:

9781482261165 | CRC Pr I Llc, June 8, 2016, cover price $59.95 | About this edition: Written as the successor to Virtual World Design: Creating Immersive Virtual Environments, this book carries the ideas brought forward in its predecessor to new levels of virtual world design exploration and experimentation.

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Paperback:

9781498746458, titled "The Complete Guide to Blender Graphics: Computer Modeling & Animation" | 3 edition (A K Peters Ltd, May 18, 2016), cover price $69.95
9781482216639, titled "The Complete Guide to Blender Graphics: Computer Modeling & Animation" | 2 edition (A K Peters Ltd, June 17, 2014), cover price $62.95

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By Mark J. P. Wolf (editor)

Hardcover:

9781138811256 | Routledge, April 12, 2016, cover price $1485.00

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By Eric Lengyel (editor)

Hardcover:

9781498755658 | Har/psc edition (A K Peters Ltd, April 11, 2016), cover price $89.95
9780763778880 | 1 har/cdr edition (Infinity Science Pr Llc, March 1, 2010), cover price $69.95 | also contains Game Engine Gems, Volume One

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Product Description: Imagine if new knowledge and insights came not just from research centers, think tanks, and universities but also from games, of all things. Video games have been viewed as causing social problems, but what if they actually helped solve them? This question drives Karen Schrier’s Knowledge Games, which seeks to uncover the potentials and pitfalls of using games to make discoveries, solve real-world problems, and better understand our world...read more

Hardcover:

9781421419206 | Johns Hopkins Univ Pr, May 29, 2016, cover price $34.95 | About this edition: Imagine if new knowledge and insights came not just from research centers, think tanks, and universities but also from games, of all things.

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Paperback:

9781942270065 | Pap/dvd edition (Mercury Learning & Information, March 24, 2016), cover price $59.95

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Product Description: The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike...read more
By Wolfgang Engel (editor)

Hardcover:

9781498742535 | A K Peters Ltd, April 27, 2016, cover price $89.95 | About this edition: The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.

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Paperback:

9781530587865 | Createspace Independent Pub, March 18, 2016, cover price $30.00

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Hardcover:

9781466587427 | 3 revised edition (CRC Pr I Llc, April 15, 2017), cover price $99.95

Paperback:

9780318138510, titled "Accrediting Standards and Guidelines: A Current Profile" | Council on Postsecondary, April 1, 1979, cover price $8.25 | also contains Accrediting Standards and Guidelines: A Current Profile

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Product Description: Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java 9 and NetBeans 9 to add leading-edge features, such as 3D, textures, animation, digital audio, and digital image compositing to your games...read more

Paperback:

9781484209745 | Apress, April 30, 2017, cover price $64.99 | About this edition: Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices.

Product Description: An exploration of game designer experiences from around the world, exploring indie games, games for change, short form, AAA and more. Intended to examine the human component in game design and the motivation behind individual designers...read more

Paperback:

9781138808829 | Focal Pr, September 15, 2016, cover price $49.95 | About this edition: An exploration of game designer experiences from around the world, exploring indie games, games for change, short form, AAA and more.

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Product Description: An updated version of the bestselling Game Testing All In One 2/E, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress...read more

Paperback:

9781942270768 | Mercury Learning & Information, May 31, 2016, cover price $49.95 | About this edition: An updated version of the bestselling Game Testing All In One 2/E, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress.

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Paperback:

9781785884795 | Packt Pub Ltd, February 29, 2016, cover price $29.99

Product Description: The Games People Play: Identity, Insights and Issues in the Games Industry provides a detailed overview of the game industry’s continuing evolution, including the history, economic impact, and patterns of growth. It examines the evolution of games technology, platform cycles, and the establishment of various game genres, before shifting focus toward providing insights into the relationship between the game and the game user...read more

Hardcover:

9781482209051 | A K Peters Ltd, February 26, 2016, cover price $79.95 | About this edition: The Games People Play: Identity, Insights and Issues in the Games Industry provides a detailed overview of the game industry’s continuing evolution, including the history, economic impact, and patterns of growth.

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Product Description: Develop games for iOS and Android using Cocos2d with the aid of over 70 step-by-step recipesAbout This BookLearn to efficiently use Cocos2d to develop cross-platform games, and have them work on iOS as well as AndroidGet acquainted with industry-wide professional tools such as Glyph Designer, Texture Packer, and Physics Editor, as well as using the Swift/ Sprite builder implementation of Cocos2dUse the easy-to-follow recipes to develop as well as deploy games to the Playstore and the App StoreWho This Book Is ForThis book is for intermediate game developers and especially the ones who are generally curious to find out what's new in Cocos2d v 3...read more

Paperback:

9781784393236 | 2 edition (Packt Pub Ltd, February 19, 2016), cover price $49.99 | About this edition: Develop games for iOS and Android using Cocos2d with the aid of over 70 step-by-step recipesAbout This BookLearn to efficiently use Cocos2d to develop cross-platform games, and have them work on iOS as well as AndroidGet acquainted with industry-wide professional tools such as Glyph Designer, Texture Packer, and Physics Editor, as well as using the Swift/ Sprite builder implementation of Cocos2dUse the easy-to-follow recipes to develop as well as deploy games to the Playstore and the App StoreWho This Book Is ForThis book is for intermediate game developers and especially the ones who are generally curious to find out what's new in Cocos2d v 3.

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Product Description: In January of 2014 Cara wasn't quite making rent but her cultural criticism on games for places like The Guardian seemed pretty popular. On a whim she pledged to her Twitter followers that she would do gonzo journalism and travel each month to stay with game creators she found across the world, if they put a bit of money towards it...read more

Paperback:

9781846973444 | Birlinn Ltd, February 1, 2016, cover price $13.95 | About this edition: In January of 2014 Cara wasn't quite making rent but her cultural criticism on games for places like The Guardian seemed pretty popular.

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