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COMPUTERS / Computer Graphics / Game Programming matches 811 work(s)
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cover image for 9781430259534
Product Description: This book provides a clear path for you to learn and create iPhone and iPad games using the iOS 10 SDK platform. You'll learn how to use the core classes and Sprite Kit to create dynamic game apps with rich graphics, animations, and sound...read more

Paperback:

9781430259534 | 3 edition (Apress, June 20, 2017), cover price $39.99 | About this edition: This book provides a clear path for you to learn and create iPhone and iPad games using the iOS 10 SDK platform.

Product Description: The level set method is a numerical technique for tracking interfaces and shapes with which one can perform numerical computations to create curves and surfaces. Recently released as a free, open source project, OpenVDB is an efficient tool for manipulating and storing volumes of creative data, such as smoke and similar amorphous materials...read more

Paperback:

9781482244540 | A K Peters Ltd, January 26, 2017, cover price $79.95 | About this edition: The level set method is a numerical technique for tracking interfaces and shapes with which one can perform numerical computations to create curves and surfaces.

Product Description: Simulation of Hair Appearance and Motion provides a comprehensive overview of the most innovative techniques that have been developed in computer graphics for the realistic computer modeling of human hair at a macroscopic scale. Main applications include virtual entertainment (i...read more

Hardcover:

9781498725750 | A K Peters Ltd, January 15, 2017, cover price $99.95 | About this edition: Simulation of Hair Appearance and Motion provides a comprehensive overview of the most innovative techniques that have been developed in computer graphics for the realistic computer modeling of human hair at a macroscopic scale.

cover image for 9781498730365
Product Description: This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help professionals and graduate students interested in this field to get up to date with the latest contributions, and open problems for their possible future research...read more
By Norman I. Badler (editor)

Hardcover:

9781498730365 | A K Peters Ltd, October 30, 2016, cover price $119.95 | About this edition: This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics.

cover image for 9781498700733
Product Description: Artists and programmers often work together on complex projects in stressful environments and things don’t always go smoothly. Miscommunication and misunderstandings are common as these two disciplines often use the same words to mean different things when they talk to each other...read more

Paperback:

9781498700733 | A K Peters Ltd, October 15, 2016, cover price $39.95 | About this edition: Artists and programmers often work together on complex projects in stressful environments and things don’t always go smoothly.

cover image for 9781498765091
Product Description: This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine them to create a complete playable game level...read more

Paperback:

9781498765091 | A K Peters Ltd, October 10, 2016, cover price $59.95 | About this edition: This book serves as an introduction to the level design process in Unreal Engine 4.

cover image for 9781138806924
Product Description: This book is geared towards both students as well as professionals who are looking to enter the mobile (tablet/smartphone) and PC (personal computer) industry as concept artists (for both 2D and 3D production pipelines) or 2D production artists (game-ready assets)...read more

Paperback:

9781138806924 | Focal Pr, September 26, 2016, cover price $48.95 | About this edition: This book is geared towards both students as well as professionals who are looking to enter the mobile (tablet/smartphone) and PC (personal computer) industry as concept artists (for both 2D and 3D production pipelines) or 2D production artists (game-ready assets).

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Product Description: Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can still be considered in its infancy, the mark of true artistry and conceptual depth is detectable in the evolving styles, various genres and game themes...read more

Paperback:

9781138812130 | Focal Pr, September 26, 2016, cover price $49.95 | About this edition: Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception.

cover image for 9781138855724
Product Description: With the advent of advanced hand-held technology and the widespread nature of the internet, the world of animated filmmaking is more exciting and accessible than ever. Due to this cultural and technological development, the success of independent animated film makers is on the rise...read more

Paperback:

9781138855724 | CRC Pr I Llc, September 26, 2016, cover price $49.95 | About this edition: With the advent of advanced hand-held technology and the widespread nature of the internet, the world of animated filmmaking is more exciting and accessible than ever.

cover image for 9781498746731
Product Description: Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound designers in the industry, this book contains more knowledge and wisdom about game audio programming than any other volume in history...read more
By Guy Somberg (editor)

Hardcover:

9781498746731 | CRC Pr I Llc, October 6, 2016, cover price $69.95 | About this edition: Welcome to Game Audio Programming: Principles and Practices!

cover image for 9781498781503
Product Description: The success of storytelling in games depends on the entire development team―game designers, artists, writers, programmers and musicians, etc.―working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon...read more

Paperback:

9781498781503 | A K Peters Ltd, September 15, 2016, cover price $39.95 | About this edition: The success of storytelling in games depends on the entire development team―game designers, artists, writers, programmers and musicians, etc.

cover image for 9781610396110
Product Description: The definitive story of a game so great, even the Cold War couldn't stop itTetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum of Modern Art, inspired a big-budget sci-fi movie, and been played in outer space?A quiet but brilliant young man, Alexey Pajitnov had long nurtured a love for the obscure puzzle game pentominoes, and became obsessed with turning it into a computer game...read more

Hardcover:

9781610396110 | Public Affairs, September 6, 2016, cover price $25.99 | About this edition: The definitive story of a game so great, even the Cold War couldn't stop itTetris is perhaps the most instantly recognizable, popular video game ever made.

cover image for 9781498783934
Product Description: Illegal online file sharing costs companies tens of billions of dollars of lost revenues around the world annually and results in lost productivity, various psychological issues, and significant reduction of incentives to create and innovate...read more

Paperback:

9781498783934 | CRC Pr I Llc, October 24, 2016, cover price $79.95 | About this edition: Illegal online file sharing costs companies tens of billions of dollars of lost revenues around the world annually and results in lost productivity, various psychological issues, and significant reduction of incentives to create and innovate.

cover image for 9781498753388
Product Description: Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game...read more

Paperback:

9781498753388 | A K Peters Ltd, August 17, 2016, cover price $59.95 | About this edition: Game development is one of the most rewarding crafts of modern times.

Product Description: This is a practical book that teaches a format (not a formula) for designing games. Its focus is on making the designer understand who her audience is, what the requirements of the team that she works with are, and why clarity saves so much time and money in the long run...read more

Paperback:

9781138782365 | A K Peters Ltd, September 26, 2016, cover price $53.95 | About this edition: This is a practical book that teaches a format (not a formula) for designing games.

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Product Description: Online gaming is widely popular and gaining more user attention every day. Computer game industries have made considerable growth in terms of design and development, but the scarcity of hardware resources at player or client side is a major pitfall for the latest high-end multimedia games...read more
By P. Venkata Krishna (editor)

Hardcover:

9781522505464 | Engineering Science Reference, July 31, 2016, cover price $195.00 | About this edition: Online gaming is widely popular and gaining more user attention every day.

cover image for 9781482234602
Product Description: Physics forms the basis for many of the motions and behaviors seen in both the real world and in the virtual worlds of animated films, visual effects, and computer games. By describing the underlying physical principles and then creating simulations based on these principles, these computer-generated worlds are brought to life...read more

Hardcover:

9781482234602 | A K Peters Ltd, July 26, 2016, cover price $69.95 | About this edition: Physics forms the basis for many of the motions and behaviors seen in both the real world and in the virtual worlds of animated films, visual effects, and computer games.

cover image for 9781498774017
Product Description: The Animator’s Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to access their inner "animator." With over 60 different gesture and drawing exercises, this book enhances vision, analysis, understanding, and the core skills required to become a master animator...read more

Paperback:

9781498774017, titled "The Animator’s Sketchbook: How to See, Interpret & Draw Like a Master Animator" | CRC Pr I Llc, August 11, 2016, cover price $49.95 | About this edition: The Animator’s Sketchbook will teach students of animation how to improve their work through observation and drawing.

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Product Description: Culture is dependent upon intertextuality to fuel the consumption and production of new media. The notion of intertextuality has gone through many iterations, but what remains constant is its stalwart application to bring to light what audiences value through the marriages of disparate ideology and references...read more

Hardcover:

9781522504771 | Engineering Science Reference, June 30, 2016, cover price $185.00 | About this edition: Culture is dependent upon intertextuality to fuel the consumption and production of new media.

cover image for 9781522502616
Product Description: With complex stories and stunning visuals eliciting intense emotional responses, coupled with opportunities for self-expression and problem solving, video games are a powerful medium to foster empathy, critical thinking, and creativity in players...read more
By Lucas John Jenson (editor)

Hardcover:

9781522502616 | Idea Group Reference, June 30, 2016, cover price $190.00 | About this edition: With complex stories and stunning visuals eliciting intense emotional responses, coupled with opportunities for self-expression and problem solving, video games are a powerful medium to foster empathy, critical thinking, and creativity in players.

cover image for 9781138920064
Product Description: The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects...read more

Paperback:

9781138920064 | 4 revised edition (A K Peters Ltd, June 27, 2016), cover price $54.95 | About this edition: The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials.
9780240820774 | 3 edition (Focal Pr, October 17, 2011), cover price $55.95 | About this edition: A broadly enhanced new edition of Luke Ahearn's cornerstone game art book "3D Game Textures" is here.
9780240811482 | 2 pap/cdr edition (Focal Pr, May 27, 2009), cover price $49.95 | About this edition: 3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop [Paperback]Luke Ahearn (Author)

cover image for 9781138899131
Product Description:  Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets...read more

Paperback:

9781138899131 | A K Peters Ltd, August 4, 2016, cover price $54.95 | About this edition:  Super Mario Bros.

cover image for 9781522671381
Product Description: A behind-the-scenes look at how the military uses video game technology to train soldiers, treat veterans, and entice new recruits. How does the U.S. military train its soldiers for new forms of armed conflict, all within the constraints of diminished defense budgets? Increasingly, the answer is cutting-edge video game technology...read more
By Pat Young (narrator)

CD/Spoken Word:

9781522671381 | Mp3 una edition (Audible Studios on Brilliance audio, June 21, 2016), cover price $9.99 | About this edition: A behind-the-scenes look at how the military uses video game technology to train soldiers, treat veterans, and entice new recruits.

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Product Description: In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! Whether you want to learn the basics of programming or bypass coding altogether, No-Code Video Game Development using Unity and Playmaker makes it as easy as 1, 2, 3...read more

Paperback:

9781498735650 | A K Peters Ltd, June 16, 2016, cover price $59.95 | About this edition: In the past, not being able to program meant not being able to make video games.

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