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Noah Wardrip-Fruin has written 5 work(s)
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What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough--or should we look further? In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the surface, the computational processes that make digital media function, is essential. Wardrip-Fruin looks at "expressive processing" by examining specific works of digital media ranging from the simulated therapist Eliza to the complex city-planning game SimCity. Digital media, he contends, offer particularly intelligible examples of things we need to understand about software in general; if we understand, for instance, the capabilities and histories of artificial intelligence techniques in the context of a computer game, we can use that understanding to judge the use of similar techniques in such higher-stakes social contexts as surveillance.

Hardcover:

9780262013437 | Mit Pr, September 30, 2009, cover price $36.95 | About this edition: What matters in understanding digital media?

Paperback:

9780262517539 | Mit Pr, February 10, 2012, cover price $34.95

cover image for 9780262514187
Product Description: Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story -- something played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, and other forms that invite and structure play...read more
By Michael Crumpton (contributor), Pat Harrigan (editor) and Noah Wardrip-Fruin (editor)

Hardcover:

9780262083560 | Mit Pr, February 28, 2007, cover price $43.00 | About this edition: Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story -- something played and something told.

Paperback:

9780262514187, titled "Second Person: Role-Playing and Story in Games and Playable Media" | Mit Pr, March 31, 2010, cover price $26.00 | About this edition: Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story -- something played and something told.

cover image for 9780262232630
Product Description: The ever-expanding capacities of computing offer new narrative possibilities for virtual worlds. Yet vast narratives--featuring an ongoing and intricately developed storyline, many characters, and multiple settings--did not originate with, and are not limited to, Massively Multiplayer Online Games...read more
By Noah Wardrip-Fruin (editor)

Hardcover:

9780262232630 | Mit Pr, May 29, 2009, cover price $49.00 | About this edition: The ever-expanding capacities of computing offer new narrative possibilities for virtual worlds.

cover image for 9780262731751
Product Description: Electronic games have established a huge international market, significantly outselling non-digital games; people spend more money on The Sims than on "Monopoly" or even on "Magic: the Gathering." Yet it is widely believed that the market for electronic literature -- predicted by some to be the future of the written word -- languishes...read more
By Pat Harrigan (editor) and Noah Wardrip-Fruin (editor)

Hardcover:

9780262232326 | Mit Pr, March 1, 2004, cover price $42.00 | About this edition: Electronic games have established a huge international market, significantly outselling non-digital games; people spend more money on The Sims than on "Monopoly" or even on "Magic: the Gathering.

Paperback:

9780262731751 | Mit Pr, April 1, 2006, cover price $37.00 | About this edition: Electronic games have established a huge international market, significantly outselling non-digital games; people spend more money on The Sims than on "Monopoly" or even on "Magic: the Gathering.

cover image for 9780262232272
Product Description: This reader collects the texts, videos, and computer programs -- many of them now almost impossible to find -- that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical context and explain their significance...read more (view table of contents, read Amazon.com's description)
By Nick Montfort (editor) and Noah Wardrip-Fruin (editor)

Hardcover:

9780262232272 | Hardcover with CD edition (Mit Pr, February 14, 2003), cover price $65.00 | About this edition: This reader collects the texts, videos, and computer programs -- many of them now almost impossible to find -- that chronicle the history and form the foundation of the still-emerging field of new media.

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