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Stephen Schubert has written 8 work(s)
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Cover for 9780786951017 Cover for 9780786950454 Cover for 9780786948529 Cover for 9780786943197 Cover for 9780786936960 Cover for 9780786937011 Cover for 9780786936861
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Hardcover:

9780786951017 | Wizards of the Coast, May 19, 2009, cover price $34.95

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Product Description: Play 4th Edition D&D in style with this deluxe rulebook.The Monster Manual presents more than 300 official monsters for all levels of play, including illustrations and complete game statistics.This is a premium, foil cover version of the 4th Edition Monster Manual that every Dungeons & Dragons player and Dungeon Master can appreciate...read more
By Mike Mearls (editor), Stephen Schubert (editor) and James Wyatt (editor)

Hardcover:

9780786950454, titled "Monster Manual: Core Rulebook" | Deluxe edition (Wizards of the Coast, October 21, 2008), cover price $74.95 | About this edition: Play 4th Edition D&D in style with this deluxe rulebook.

cover image for 9780786948529
Product Description: The second of three core rulebooks for the 4th Edition Dungeons & DragonsĀ® Roleplaying Game.The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure...read more

Hardcover:

9780786948529 | 4th edition (Wizards of the Coast, June 17, 2008), cover price $34.95 | About this edition: The second of three core rulebooks for the 4th Edition Dungeons & DragonsĀ® Roleplaying Game.

cover image for 9780786936861
A revised rulebook for the second edition of the Advanced Dungeons & Dragons game outlines rules for character improvement, mapping and combat procedures, and discusses how to determine a character's abilities.

Hardcover:

9780786936861 | Wizards of the Coast, May 31, 2005, cover price $29.95 | About this edition: A revised rulebook for the second edition of the Advanced Dungeons & Dragons game outlines rules for character improvement, mapping and combat procedures, and discusses how to determine a character's abilities.

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