search for books and compare prices
cover image
Windows Graphics Programming: Win 32 Gdi and Directdraw
Price
Store
Arrives
Preparing
Shipping
The price is the lowest for any condition, which may be new or used; other conditions may also be available. Rental copies must be returned at the end of the designated period, and may involve a deposit.
Jump down to see edition details for: Hardcover
Bibliographic Detail
Publisher Prentice Hall
Publication date December 1, 2000
Pages 1234
Binding Hardcover
Edition Hardcover with CD
Book category Adult Non-Fiction
ISBN-13 9780130869852
ISBN-10 0130869856
Dimensions 2.50 by 7.50 by 9.75 in.
Weight 4.55 lbs.
Availability§ Out of Print
Original list price $59.99
§As reported by publisher
Summaries and Reviews
Amazon.com description: Product Description: To deliver high-performance Windows applications, developers need an in-depth understanding of the Win32 GDI and DirectDraw -- but until now, it's been virtually impossible to discover what's going on "behind" Microsoft's API calls. This book rips away the veil, giving experienced Windows programmers the information and techniques they need to maximize performance, efficiency, and reliability -- and to make the best use of Windows graphics APIs and the important new graphics features provided in Windows 2000. Readers will gain a clear, concrete understanding of how GDI and DirectDraw are implemented internally; their limitations, resource requirements, and performance impact; and keys to implementing features and troubleshooting problems. This book is filled with high quality, original, system-level tools, kernal mode drivers, sample programs, and generic C++ classes for Windows programming without MFC. Readers can find out how to build API spys and hooks, detect GDI resource leaks, build image processing software, and more. Part 1 goes behind the scenes to uncover the Windows system architecture and graphics system internal data structure, and provides techniques for spying on the components of the graphics system. Part 2 provides detailed coverage of the Win32 GDI and Direct Draw API, based on the solid foundation built in Part 1. It covers device context, coordinate space and transformation, pixels, lines, and curves, area fills, various types of bitmaps, image processing, fonts, text, enhanced metafiles, and printing.

Editions
Hardcover
Book cover for 9780130869852
 
The price comparison is for this edition
Hardcover with CD edition from Prentice Hall (December 1, 2000)
9780130869852 | details & prices | 1234 pages | 7.50 × 9.75 × 2.50 in. | 4.55 lbs | List price $59.99
About: To deliver high-performance Windows applications, developers need an in-depth understanding of the Win32 GDI and DirectDraw -- but until now, it's been virtually impossible to discover what's going on "behind" Microsoft's API calls.

Pricing is shown for items sent to or within the U.S., excluding shipping and tax. Please consult the store to determine exact fees. No warranties are made express or implied about the accuracy, timeliness, merit, or value of the information provided. Information subject to change without notice. isbn.nu is not a bookseller, just an information source.