Real-Time Rendering | Types and Programming Languages | Theory of Recursive Functions and Effective Computability | An Introduction to Ray Tracing | Hacking | Computer Graphics | 3d Game Engine Architecture | Game Engine Architecture | The Java Native Interface
*CD-ROM with the source code for a complete rendering system for Windows, OS X, & Linux―with many examples of images created by the system throughout the 4 color text
*The code and text are tightly woven together through the technique of literate programming with a unique indexing feature that lists all locations of functions, variables, and methods on the page they are first described
*The most complete guide to understanding, designing, and building a rendering system
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